Multiple IRC plugins Usage!
#1

Hello,

Well, I'm planning to use two different gamemodes on my server, that would switch over based on time. Now, both the GMs use different IRC plugins. Can I use both the plugins in server.cfg , so that the plugins needed is chosen by the GM appropriately? If not, whats the other way!?

Can I use SendRconCommand(plugins <name>); inside Main() or OnGameModeInit() for both GM scripts, so that I don't need to mention the "plugins" line in Server.cfg.
??
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#2

Wrong section.. anyway..
Just load both of them, assuming they have different names and no conflicting functions, it should be fine. The two gamemodes will use their respective plugins.
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#3

Tried, but the server doesn't start!
Can I use the SendRconCommand(plugins <name>) inside main() for both the GMs and keep the common ones in plugins line of server.cfg?
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#4

No, you can't dynamically load/unload plugins. (afaik)

Why doesn't the server start? (eg. what error do you get/what's in the server log?)
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#5

Why can't you just convert one of them to use the plugin in the other? IRC plugins don't differ too much, you could possibly get away with a search and replace of function names, or make wrapper functions to wrap one IRC plugin to the other and recompile.
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#6

Is there something Incognito's plugin can't do that this other one can?
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#7

OKay done. thanks
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