03.12.2010, 16:01
This is my tutorial on how to make a AFK system.
First of all we have to make the DEFINES... the color.
The command.
The /back command. (Similar)
There you go... as i promised a viewer.
Thanks for it! Hope this helped.
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Thread with COMMENTATED video: https://sampforum.blast.hk/showthread.php?tid=195701
Thankyou!!!
First of all we have to make the DEFINES... the color.
Code:
#define COLOR_BLUE 0x33CCFFAA
Code:
public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/afk", true) == 0) { new pName[MAX_PLAYER_NAME]; // Saying pName is the Players Name! new string[128]; // Creating the string. GetPlayerName(playerid,pName,MAX_PLAYER_NAME); // tells the pName to get the players name! format(string, sizeof(string), "--> %s is now AFK",pName); // This is what will send to everyone! SendClientMessageToAll(COLOR_BLUE, string); // This is what makes the "string" send in the "COLOR_BLUE"! TogglePlayerControllable(playerid, 0); // Makes it so the player cannot move. SetPlayerHealth(playerid, 999999.999); // Sets the players health so he is invincible! So noone can kill him. return 1; } return 0; }
Code:
public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/back", true) == 0) { new pName[MAX_PLAYER_NAME]; // Saying pName is the Players Name! new string[128]; // Creating the string. GetPlayerName(playerid,pName,MAX_PLAYER_NAME); // tells the pName to get the players name! format(string, sizeof(string), "--> %s is now BACK",pName); // This is what will send to everyone! SendClientMessageToAll(COLOR_BLUE, string); // This is what makes the "string" send in the "COLOR_BLUE"! TogglePlayerControllable(playerid, 1); // Makes it so the player can move. SetPlayerHealth(playerid, 100); // Sets the players health back to normal. He is now killable. return 1; }
Thanks for it! Hope this helped.
Please subscribe to my ******* channel. www.*******.com/g2xtuts
Thread with COMMENTATED video: https://sampforum.blast.hk/showthread.php?tid=195701
Thankyou!!!