Posts: 6,242
Threads: 8
Joined: Jun 2008
Quote:
Originally Posted by ball
Is there support for 0.3.DL version? Cause I got problems on switching virtual worlds and putting player in vehicle.
Код:
lVehicleID = CreateVehicle(411, lX, lY, lZ, lA);
SetVehicleVirtualWorld(lVehicleID, lWorldID);
SetPlayerVirtualWorld(lPlayerID, lWorldID);
SetPlayerInterior(lPlayerID, 0);
LinkVehicleToInterior(lVehicleID, 0);
PutPlayerInVehicle(lPlayerID, lVehicleID, 0);
On 0.3.DL doesn't work, on 0.3.7 works as it should.
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Literally none of that should be affected by the
streamer... What's it not doing, and what's going on?
Posts: 279
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Let's take code above for example, on version 0.3.7 it simply works, put me in vehicle, but on 0.3.DL function PutPlayerInVehicle returns 1, vehicle is created, but I can't see vehicle (virtual worlds are the same). When I change my virtual world by a command to 0 and go back to vehicle's world, it's fine, I see vehicles.
I think something is wrong with virtual worlds switching, because if I use default virtual world on version 0.3.DL (0), it works normally. On other worlds, situation repeats as posted above.
Posts: 279
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Oh, that saved my day, thanks.
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Will giving all interiors to another world be overruled by players who are caused by too many objects on the server?
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well surely its a great plugin
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When will there be a streamer of vehicles?
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Joined: May 2013
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Why do I need a plugin 'YSF', if I can make the AttachPlayerObjectToObject through the Pawn.RakNet?
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Does anybody has problems with actors? I have some actors in different interiors and whenever I enter to thoose interiors some of the actors not visible. After I reset the server it's work fine, or other actors will be dissapear.
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Is there a zone limit through CreateDynamicSphere?
Posts: 3,324
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Joined: Sep 2013
Quote:
Originally Posted by Jasno
Is there a zone limit through CreateDynamicSphere?
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Nope, just the limit of your pc