It would be a good idea to make something like:
Код:
Streamer_EnableItems(playerid, type, enable);
Example:
Streamer_EnableItems(playerid, STREAMER_TYPE_OBJECT, 0);
where enable can be 1 or 0...
For example, if someone is in a race, the
objects could be disabled, without putting him in a different world.
And Using the data manipulation functions is no good idea for 17k+
objects...
Maybe I'm stupid and didn't find a possible and good way.
@Crazyboobs:
Use
Streamer_UpdateEx in OnPlayerRequestClass to make
objects visible.
The position of the player isn't synced while in class selection, so the server and the
streamer don't know where you are to show the
objects.