[FilterScript] Anti SpeedHack - Stop speedhack cheaters!
#1



Are you tired of stupid cheaters that uses speed hack to fuck up player's cars and ruin the game?

Well, with this anti (and let me say it, accurate) speed hack, you can stop them.

I was using this for my old server where player base was 100/100 almost everyday and at every hour, i can guarrantee you you'll not get ALMOST any false positives, every ban done by this small anticheat will be EFFECTIVE.
99% of cheaters will be banned.

P.S An anticheat can't replace the eye of an admin, so be sure, this anti speed hack is written to give 3 warnings at the online admins before auto banning the fag.

Let's start, to compile/run this FS you will need foreach. Download it and put it in the /pawno/include folder.

As i said at the first lines, this anti speed hack gives 3 warnings at online admins before banning the player, you can edit it here:

Код:
#define MAX_SPEED_WARNINGS 3
If you wish to increase/decrease the max speed, check:

Код:
#define MAX_SPEED
Remember to count high jumps such as Mount Chilliad and similar, so players will not be banned when jumping.

This script, before giving warnings at admins or auto banning the player does some checks like:

Checks if you are in a train or in a plane. Checks if you are spawned. Checks if you're driving a vehicle (you don't say?) and you are the driver, not the passenger.

And finally, here is the script:

http://pastebin.com/p1sYnxaN

Feel free to edit as you want, but please DON'T REMOVE CREDITS.

At super experts of Pawno and all teachers: I know this isn't a complicated script, this is a base for a good anti speedhack, so please take it as you have it. As i said, i used this for a big server and never got any problem.

Enjoy.
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#2

Ah!. Awesome work. +rep
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#3

Thanks.
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#4

Quote:

99% of cheaters will be banned.

1% of cheaters will be banned.

It doesn't work, using speed hacks doesn't exceed that value. It may detects mass speed hacks, but it's obsolete for the most common hacks out there - it doesn't detect speed hacks on-foot either.
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#5

Quote:
Originally Posted by SickAttack
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1% of cheaters will be banned.

It doesn't work, using speed hacks doesn't exceed that value. It may detects mass speed hacks, but it's obsolete for the most common hacks out there - it doesn't detect speed hacks on-foot either.
This isn't for airbreak, it detects only vehicle speed hack. Also you can adjust the max speed and reduce it to 250 to be more sure. Also dont say "it doesn't work" or obsolete because i never got a problem with this. Or im stupid that i was using this small anticheat in a server of 100 players online? Please try it first, and if you did, edit it as you want. As i said, this is a SIMPLE anti speed hack.
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#6

Nice.. I'm sure it will ban 99% cheaters..
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#7

Quote:
Originally Posted by Face9000
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This isn't for airbreak, it detects only vehicle speed hack. Also you can adjust the max speed and reduce it to 250 to be more sure. Also dont say "it doesn't work" or obsolete because i never got a problem with this. Or im stupid that i was using this small anticheat in a server of 100 players online? Please try it first, and if you did, edit it as you want. As i said, this is a SIMPLE anti speed hack.
I already tried it, it doesn't work how it is. 'so be it's' feature doesn't get detected.
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#8

Quote:
Originally Posted by SickAttack
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I already tried it, it doesn't work how it is. 'so be it's' feature doesn't get detected.
I just don't know what to say but this script will not do what it is intended to do or do it very poorly. There is a number of issues to address with this type of system and it completely broadsides the scope of an anticheat system by offering only a tiny component that is poorly integrated as a filterscript.

In all honesty Face9000 I would ask to have this thread deleted if I were you and go back to the drawing board with a better design. Lets face it (no pun intended) I will be honest this is a junk release but nothing to be ashamed of it just means you have not impressed your toughest critics

What I think you should do when you go back and look at this think about all the ways a vehicle speed cheat could be detected. Also think about creating an include system instead of filterscripts.

I have to give this 1-star SickAttack has stated the main reason other reasons is also overall poor design but we won't get into too much of that before you actually have something tangible.
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#9

Agree with @Pottus

and another thing , this is a awful way to detect Speed-Hack , Ugh !

at least you could collect max speed of all vehicles and check if it was more then warn or kick or just any shit

you know if you're falling with vehicle you will receive warning by this ANTI SPEED HACK ?! huh?

there's several ways to detect or even 'ignore' ( :O ) speed hacks

if it's by me , i would never use it...
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#10

K thanks for the comments.
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