04.08.2012, 13:23
pawn Code:
new robbing[MAX_PLAYERS];
new alreadyrobbed[MAX_PLAYERS];
pawn Code:
CMD:robbank(playerid, params [])
{
if(IsPlayerConnected(playerid))
{
if(robbing[playerid] == 1)
{
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+6);
SendClientMessage(playerid, COLOR_GREY, " You are already robbing the bank + 6 level wanted, please slow down");
return 1;
}
if(alreadyrobbed[playerid] == 1)
{
SendClientMessage(playerid, COLOR_WHITE, "You already robbed the bank! Wait 1 hour.");
return 1;
}
if(!IsPlayerInRangeOfPoint(playerid, 15.0, 2471.9858,2355.4229,-52.0817))//Change those X,Y,Z
{
SendClientMessage(playerid, COLOR_GREY, " You are not at the bank !");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "You have Robbed Los Santos Local Bank And Stole 1 Million Dollar - Stay low From Cops for few");
robbing[playerid] = 1;
GivePlayerMoney(playerid, 1000000);
SendClientMessageToAll(COLOR_BLUE, "||----------------Latest News----------------||");
SendClientMessageToAll(COLOR_GREEN, " Los Santos Local Bank Trust has Been Broken.");
SendClientMessageToAll(COLOR_GREEN, " The Bank is Currentley getting Robbed. ");
SendClientMessageToAll(COLOR_GREEN, " We will report more once we get more information");
SendClientMessageToAll(COLOR_BLUE, "||----------------Latest News----------------||");
}
}
return 1;
}
![](http://i1242.photobucket.com/albums/gg532/zulkiflikyky/sa-mp-016.png)
and at /robbank it takes 3 minutes.
and if the person is dead, I would have read like this:
pawn Code:
SendClientMessageToAll(COLOR_GREEN, " Los santos robbed the bank has failed.");
I think it's a lot that does not work.