24.06.2012, 14:34
[Tutorial] Login/Register system [YINI+Whirlpool]
24.06.2012, 15:09
Code:
public OnPlayerSpawn(playerid) { if(/* VIP Variable Here*/ > 1) { SendClientMessage(playerid,-1,"You Are VIP"); } return 1; }
24.06.2012, 15:27
If your server is using only 1 VIP level then use this
If your server has more VIP level use this
Code:
if(pInfo[playerid][VIPlevel] == 1) { //do something here }
Code:
if(pInfo[playerid][VIPlevel] >= 1) // If their VIP level is 1 or higher {//then //do something here }
04.07.2012, 13:31
Thanks for your tutorial
Can you please explain the bExtra part?
Code:
INI_ParseFile(Path(playerid),"loadaccount_%s", .bExtra = true, .extra = playerid);
04.07.2012, 15:23
every time i log in it says : register !
04.07.2012, 18:19
Quote:
Thanks for your tutorial
Code:
INI_ParseFile(Path(playerid),"loadaccount_%s", .bExtra = true, .extra = playerid); |
is allowing the passing of the arg ".extra"
which in this case pass's the players id
Code:
public loadaccount_user(playerid, name[], value[])
i THINK it would call the functions like this
Code:
public loadaccount_user( name[], value[])
hope that clears it up
you can find more info in the y_ini thread.
15.07.2012, 21:15
It Won't To Save The Kills And Deaths
19.07.2012, 16:31
good work newbienoob, it helped me alot
27.07.2012, 20:58
08.08.2012, 11:24
It doesnt set the players money and scored to what I set it too, please help
12.08.2012, 08:14
Hello, i got some problems..
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(123) : error 017: undefined symbol "Path"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(125) : error 017: undefined symbol "Path"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(140) : error 017: undefined symbol "Path"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(142) : error 017: undefined symbol "Path"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : error 017: undefined symbol "pInfo"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : warning 215: expression has no effect
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : error 001: expected token: ";", but found "]"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : error 029: invalid expression, assumed zero
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
8 Errors.
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(123) : error 017: undefined symbol "Path"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(125) : error 017: undefined symbol "Path"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(140) : error 017: undefined symbol "Path"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(142) : error 017: undefined symbol "Path"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : error 017: undefined symbol "pInfo"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : warning 215: expression has no effect
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : error 001: expected token: ";", but found "]"
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : error 029: invalid expression, assumed zero
C:\Users\Weaselpwns\Desktop\TL-RP.pwn(144) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
8 Errors.
12.08.2012, 08:18
Codes where it went wrong:
Code:
public OnPlayerDisconnect(playerid, reason) { //Same as OnDialogResponse, we will save their stats inside of their user's account if(fexist(Path(playerid)))//Will check if the file is exit or not inside of User's folder that we have created. { new INI:file = INI_Open(Path(playerid)); //will open their file INI_SetTag(file,"Player's Data");//We will set a tag inside of user's account called "Player's Data" INI_WriteInt(file,"AdminLevel",pInfo[playerid][Adminlevel]); //If you've set his/her admin level, then his/her admin level will be saved inside of his/her account INI_WriteInt(file,"VIPLevel",pInfo[playerid][VIPlevel]);//As explained above INI_WriteInt(file,"Money",GetPlayerMoney(playerid));//We will save his money inside of his account INI_WriteInt(file,"Scores",GetPlayerScore(playerid));//We will save his score inside of his account INI_WriteInt(file,"Kills",pInfo[playerid][Kills]);//As explained above INI_WriteInt(file,"Deaths",pInfo[playerid][Deaths]);//As explained above INI_Close(file);//Now after we've done saving their data, we now need to close the file return 1; } return 1; }
Code:
public OnPlayerConnect(playerid) { new name[MAX_PLAYER_NAME]; //Making a new variable called 'name'. name[MAX_PLAYER_NAME] is created so we can use it to get player's name. GetPlayerName(playerid,name,sizeof(name)); //Get player's name if(fexist(Path(playerid))) /* Check if the connected user is registered or not. fexist stands for file exist. So if file exist in the files(Path(playerid)),*/ {// then INI_ParseFile(Path(playerid),"loadaccount_%s", .bExtra = true, .extra = playerid); //Will load user's data using INI_Parsefile. ShowPlayerDialog(playerid,dlogin,DIALOG_STYLE_INPUT,"Login Mate","Welcome back to Thug Life RolePlay!. This account is registered. \nInsert your password to login to your account","Login","Quit :(");/*A dialog with input style will appear so you can insert your password to login.*/ } else //If the connected user is not registered, {//then we will 'force' him to register :) ShowPlayerDialog(playerid,dregister,DIALOG_STYLE_INPUT,"Register Mate","Welcome to Thug Life RolePlay! This account is not registered.\nEnter your own password to create a new account.","Register","Quit :("); return 1; } return 1; }
15.08.2012, 22:11
I do have a important problem here - I am busy creating a DM server, with an scratch made administration system, and when other users create an account, they get my admin level, my deaths and my kills. It's exactly the same, except for the hased password. I already changed loadaccount_%s to loadaccount_user, and I can't find the problem in the script.
17.08.2012, 15:10
When i log in , it writes normal , but when i make changes in the .ini file it writes again when i relog . example :
Code:
[Info] Pass = (THE LONG HASH CODE) Administrator = 2 Donator = 1 Money = 1000 Kills = 0 deaths = 0 [Info] Administrator = 2 Donator = 1 Money = 1000 Kills = 0 Deaths = 0
21.08.2012, 00:22
(
Last edited by MarkoN; 06/09/2012 at 09:35 AM.
)
Quote:
I do have a important problem here - I am busy creating a DM server, with an scratch made administration system, and when other users create an account, they get my admin level, my deaths and my kills. It's exactly the same, except for the hased password. I already changed loadaccount_%s to loadaccount_user, and I can't find the problem in the script.
|
pInfo[playerid][Admin] = 0;
pInfo[playerid][Kills] = 0;
etc.
05.09.2012, 11:15
Why don't you use switches under OnDialogResponse.
17.09.2012, 10:04
17.09.2012, 11:00
nice tutorial
30.09.2012, 02:32
i made this to an Filterscript but the dialog never shows
30.09.2012, 03:00
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