28.09.2009, 04:58
Ok, So i was fooling arround with K code, And figured out a new way to crash soemeone
Gametextforplayer(playerid,~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~);
That should work.
And
Gametextforplayer(playerid,~k PED_FIREWEAPON~); Would make them see a white square
Gametextforplayer(playerid,~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~~k PED_FIREWEAPON~);
That should work.
And
Gametextforplayer(playerid,~k PED_FIREWEAPON~); Would make them see a white square
