08.09.2009, 21:21
Concerning OnPlayerStateChange, I know there is no way to naturally get it from the callback. Can someone help me get the vehicleid using this callback anyways?
Some help?
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 2)
{
if((vehicleid == Bcar1||vehicleid == Bcar2||vehicleid == Bcar3||vehicleid == Bcar4) && ispassenger == 0) SendClientMessage(playerid, COLOR_CYAN, "This is a B-license test vehicle")
else if((vehicleid == Acar1||vehicleid == Acar2) && ispassenger == 0) SendClientMessage(playerid, COLOR_CYAN, "This is an A-license test vehicle")
else
{
if(pLicensesInfo[playerid] == 'A'||pLicensesInfo[playerid] == 'B') SendClientMessage(playerid, COLOR_GREEN, "Stay careful while driving!")
else if(pLicensesInfo[playerid] == 0) SendClientMessage(playerid, COLOR_WHITE, "You do not have a drivers license! Look out for cops!")
}
}
}