[Include] [INC] hAreas 0.3
#1


I've done this INClude over five months ago, and I didn't released it... Then I asked today - Why not? So, this is Homer's Areas INClude!
What is it: With this INC, you can create or set restricted / forbidden areas. And when someone enters this area... He'll be followed by an little rocket... Then he blow up Look at screens

Screenshots:

Someone entered the area...

This is not fly hack
Usage:
Firstly put up in your FS / GM this:
Code:
#include <hAreas>
After that, you should put this in OnGameModeInit / OnFilterScriptInit:
Code:
hAreas_OnGameModeInit();

This is main function:

Code:
CreateRestrictedArea(id,const name[],Float:X,Float:Y,Float:Z,radius);
Example of this function:
Code:
CreateRestrictedArea(1,"My Pretty Zone",4.3967,1775.2869,18.2858,500); // Creates a restricted area at Area51
Or use this - for just one player:
Code:
CreateRestrictedArea(playerid,id,const name[],Float:X,Float:Y,Float:Z,radius);

And please, don't forgot this:
If you have in your GM too much objects, rocket could sometimes change for something other... Like this...

Uploading.Com Mirror



I don't want any other mirrors, thanks
Reply
#2

Nice man and easy to use for newbies as wel.
Keep up the good work.

/Artix
Reply
#3

nice one
Reply
#4

nice work
Reply
#5

Thanks. If you've found a bug, please tell it to me.
Reply
#6

Sounds nice good job, but how you can make it restricted for only certain players?
Reply
#7

Hmm, you should change it yourself... Or I'll add it in next version, isn't bad idea
Reply
#8

Quote:
Originally Posted by [RiFA
Artix ]
Nice man and easy to use for newbies ass wel.
Keep up the good work.

/Artix
Uhm,'ass'?
anyway nice release.

Ecko
Reply
#9

New version with new function. Wanna set forbidden area just for one player? No problemo.
(Not tested yet, if someone want - please test it )
Reply
#10

Haha I love the creativity of this, very nice.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)