[Include] [INC] SoundBox by Littlejohny (Version 1.0)
#21

Hi,
Look at the first Post !
You must add the 2 Functions into your Script !
Код:
SoundBoxInit(); - Under GameModeInit
SoundBoxExit(); - Under GameModeExit
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#22

Please help me....i know how to put in include folder .inc file....i added under #include <a_samp> the #include <SoundBox>
It says me this error:
Код:
C:\Documents and Settings\Administrator\Desktop\sampwonserevr2\gamemodes\WLBt.pwn(3) : fatal error 100: cannot read from file: "SoundBox"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
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#23

Amazing man.. Good Job
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#24

Quote:
Originally Posted by CroAtTheTop
Please help me....i know how to put in include folder .inc file....i added under #include <a_samp> the #include <SoundBox>
It says me this error:
Код:
C:\Documents and Settings\Administrator\Desktop\sampwonserevr2\gamemodes\WLBt.pwn(3) : fatal error 100: cannot read from file: "SoundBox"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
Hi,
You must put the Include into your Pawno Directory.

- LJ
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#25

Quote:
Originally Posted by ★ 'Littlejohny' ★
Quote:
Originally Posted by CroAtTheTop
Please help me....i know how to put in include folder .inc file....i added under #include <a_samp> the #include <SoundBox>
It says me this error:
Код:
C:\Documents and Settings\Administrator\Desktop\sampwonserevr2\gamemodes\WLBt.pwn(3) : fatal error 100: cannot read from file: "SoundBox"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
Hi,
You must put the Include into your Pawno Directory.

- LJ
I putted your Include into the Pawno Directory but it says me still that error
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#26

Hi,
If the Include is in the Pawno Directory (pawno/include), the error must then be resolved.

- LJ
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#27

Hey LJ xD
Can you also give me the object id of a music player or a music box or someting else seems the same please?
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#28

Quote:
Originally Posted by ToD
Hey LJ xD
Can you also give me the object id of a music player or a music box or someting else seems the same please?
Hi, OK but please wait

* LJ is watching and is looking for a few ID's
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#29

Sorry for Doublepost, but i have edit the First Post.

But I have now added Object ID's of Boxes ! Have Fun !

- LJ
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#30

Ahh it's weird somebody having the same nickname as me.
Nice job by the way.
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#31

Quote:
Originally Posted by [SU
BP13 ]
hmm. wheres a list of interior music?
For SoundID, look in SA:MP Wiki or a Sound Tool here in the Forum.

- LJ
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#32

awesome i'll use this
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#33

I have a problem with this. If the sound starts playing the radius is the entire SA no matter what I cahnge in the .inc
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#34

Quote:
Originally Posted by [SU
BP13 ]
I have a problem with this. If the sound starts playing the radius is the entire SA no matter what I cahnge in the .inc
What did you mean?

- LJ
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#35

the sound boxes radius is the entire SA. I tested it using that test sound thing on the main post
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#36

Downloadlink is now fixed. Sorry for the downtime.
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