18.08.2009, 09:24
EDIT: It is released! Two more videos & a download link in that post: http://forum.sa-mp.com/index.php?top...1311#msg721311
This script makes Desert Eagle in SA:MP (0.2X) shooting like in single game, causing people to fall and get up.
Started working on it yesterday.
You can watch this video, it explains pretty well how is it working. Desert Eagle in SA:MP 0.2X shooting like in single SA (filterscript)
It's not too good yet, work is in progress. Actually, at the moment it looks a bit better than on that video, I've cleaned it up a bit and now there's no annoying animation after getting up; player gets controllable as soon as the animation finishes.
Coding it is not that simple as you think. There's a lot of issues, like combining two animations; making player uncontrollable when they are working; and fully unfreezing him after their finish; etc etc.
So it's a lot of work to do, and work is still in progress.
I'll post updates here.
Going to release this soon. Also will possibly make the same for all weapons. (each with its animations)
Sorry for starting this topic while haven't finished it yet. I'm going to finish & release it as soon as possible, probably in 2-3 days.
P.S. I'd like to say thanks to:
- Useful Callbacks' author for this include.
- Tsar, Kaizer, Hanfuri, Kaktuz for help in testing.
- Everyone who posted in this topic, hehe.
This script makes Desert Eagle in SA:MP (0.2X) shooting like in single game, causing people to fall and get up.
Started working on it yesterday.
You can watch this video, it explains pretty well how is it working. Desert Eagle in SA:MP 0.2X shooting like in single SA (filterscript)
It's not too good yet, work is in progress. Actually, at the moment it looks a bit better than on that video, I've cleaned it up a bit and now there's no annoying animation after getting up; player gets controllable as soon as the animation finishes.
Coding it is not that simple as you think. There's a lot of issues, like combining two animations; making player uncontrollable when they are working; and fully unfreezing him after their finish; etc etc.
So it's a lot of work to do, and work is still in progress.
I'll post updates here.
Going to release this soon. Also will possibly make the same for all weapons. (each with its animations)
Sorry for starting this topic while haven't finished it yet. I'm going to finish & release it as soon as possible, probably in 2-3 days.
P.S. I'd like to say thanks to:
- Useful Callbacks' author for this include.
- Tsar, Kaizer, Hanfuri, Kaktuz for help in testing.
- Everyone who posted in this topic, hehe.