04.08.2009, 23:18
I've got this for expample at AtPlayerSpawn, and defined the color gray as #define COLOR_GRAY 0x808080FF, but if i spawn as a pilot its keeps getting green... i really don't know what the problem is, because the other classes are just working fine, exept one of them, which has the same problem. Thanks in advance, willem.
else if(gTeam[playerid] == TEAM_PILOT) {
SetPlayerColor(playerid,COLOR_GRAY); // Gray
else if(gTeam[playerid] == TEAM_PILOT) {
SetPlayerColor(playerid,COLOR_GRAY); // Gray