26.08.2009, 10:05
Код:
public LoadPlayerHouses(houseid)
{
new house[64];
format(house, sizeof(house), "/Houses/%d.dini.save", houseid);
if(dini_Exists(house))
{
format(HouseInfo[houseid][hName], 24, "%s", dini_Get(house, "Name"));
HouseInfo[houseid][hSellable] = dini_Int(house, "For_Sell");
HouseInfo[houseid][hSell] = dini_Int(house, "Sell_Price");
HouseInfo[houseid][hRent] = dini_Int(house, "Rent_Price");
HouseInfo[houseid][hLevel] = dini_Int(house, "House_Level");
HouseInfo[houseid][hEnterX] = dini_Float(house, "Enter_Coord:X");
HouseInfo[houseid][hEnterY] = dini_Float(house, "Enter_Coord:Y");
HouseInfo[houseid][hEnterZ] = dini_Float(house, "Enter_Coord:Z");
HouseInfo[houseid][hExitX] = dini_Float(house, "Exit_Coord:X");
HouseInfo[houseid][hExitY] = dini_Float(house, "Exit_Coord:Y");
HouseInfo[houseid][hExitZ] = dini_Float(house, "Exit_Coord:Z");
HouseInfo[houseid][hInterior] = dini_Int(house, "Interior");
HouseInfo[houseid][hVirtualWorld] = dini_Int(house, "VirtualWorld");
HouseInfo[houseid][hLocked] = dini_Int(house, "Status");
}
}

