help me
#1

I have RP server and I want when a player is killed to spawn at hospital freezed and his life increased steadily and when it reach 50% he can leave
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#2

Hello, please, thanks? Try to be more polite then maybe someone will waste time to help you.
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#3

Please!!!
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#4

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
  new Float:health;
  GetPlayerHealth(playerid,health);
  if (health < 50.0)
  {
    SetPlayerPos(playerid, x, x, x);
  }
    return 1;
}
i dunno if that'll work
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#5

oh that wont increase his life
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