06.07.2009, 03:31
Okay here's some code for my timer for my house system.
The timer :
NO WARNINGS, NO GAMETEXT?
pawn Code:
public OnPlayerSpawn(playerid)
{
SetTimer("GameTextTimer",1000,true);
//blablabla
pawn Code:
forward GameTextTimer(playerid);
public GameTextTimer(playerid)
{
new string[256];
if(PlayerToPoint(3,playerid,Houses[playerid][EnterX],Houses[playerid][EnterY],Houses[playerid][EnterZ]))
{
format(string,sizeof(string),"~w~%s~n~~g~Owner: %s~n~~w~Price: %d~n~Rent: %d",Houses[playerid][Description],Houses[playerid][Owner],Houses[playerid][HousePrice],Houses[playerid][RentCost]);
GameTextForPlayer(playerid, string, 500, 3);
}
return 1;
}
NO WARNINGS, NO GAMETEXT?