CheckPoints vanishing after using once
#1

Hi.

My checkpoints were fine. I have one set outside a building. I walk into it and it sends me to an interior. So when I walk into the interior checkpoint it takes me back outside which is what I want. However the checkpoint disappears after one use. Only way to get it back is if i die. Need help in getting it to stay at all times. I've searched the forums but couldn't find anything. Heres my code. http://pastebin.com/m198e54f5

Any help would be appreciated thanks.

<3
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#2

I have the exact same problem and I'm looking for a way to fix it too.

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#3

I think this MAY be the problem: Under OnPlayerEnterCheckpoint, you may have DisablePlayerCheckpoint.
The outcome of this would be: When you enter the checkpoint once, it goes away..
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#4

Thanks but that isnt problem. I didn't have that function. I even tried adding it but of course nothing. I also forgot to mention another problem I'm having is when Im in a car and go over the CP I still get sent into the interior. I would much prefer having to be on foot for the CP to work. If anyone can help would be great.

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#5

Make sure that your checkpoints aint race checkpoints because those dissapear after being entered.

For your next question use IsPlayerInAnyVehicle (Clicky) under OnPlayerEnterCheckpoint
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#6

I am using CPS, and checkpoints wont appear at all... any suggestions?
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#7

Quote:
Originally Posted by FUNExtreme
Make sure that your checkpoints aint race checkpoints because those dissapear after being entered.

For your next question use IsPlayerInAnyVehicle (Clicky) under OnPlayerEnterCheckpoint
Added this and still not working, what are we all doing wrong? I tried searching and still can't get an answer.

Edit:I did everything in this post, everything on this link.

https://sampwiki.blast.hk/wiki/CPS

And still I cannot get the checkpoint to re-create after it's been entered but it will once I /kill.

HELP PLEASE!!!!
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