01.04.2009, 17:36
Hello
I was make a system to load a saved file, the save thing is ok without bugs, so i was trying to make the load part, i don't have problems on compilation but when i use a command for check if lthe value is loaded it wont work, for example player connect with a value set to = 0 if file is loaded this value must change to the value in the file.
here is the code:
This is an example of the file when is maked:
Cash: value
PosX: value
PosY: value
PosZ: value
etc...
if you need other things for understand if code is ok just tell me
(the identation is just perfect, on pawn)

I was make a system to load a saved file, the save thing is ok without bugs, so i was trying to make the load part, i don't have problems on compilation but when i use a command for check if lthe value is loaded it wont work, for example player connect with a value set to = 0 if file is loaded this value must change to the value in the file.
here is the code:
pawn Код:
public Open(playerid)
{
new name[MAX_PLAYER_NAME],
str[128];
GetPlayerName(playerid, name, sizeof name);
format(str, sizeof str, "%s.ini", name);
new File:account = fopen(str, io_read);
if(account)
{
new string[256];
new passres[128],
value[128];
fread(account, string, sizeof string);
passres = GetFileString(string);
while (fread(account, string, 256))
{
passres = GetFileString(string);
if (strfind(passres, "Cash") != -1)
{
value = GetFileValue(string);
PlayerInv[playerid][Object1] = strval(value);
}
if (strfind(passres, "PosX") != -1)
{
value = GetFileValue(string);
PlayerInv[playerid][Object2] = strval(value);
}
if (strfind(passres, "PosY") != -1)
{
value = GetFileValue(string);
PlayerInv[playerid][Object3] = strval(value);
}
if (strfind(passres, "PosZ") != -1)
{
value = GetFileValue(string);
PlayerInv[playerid][Object4] = strval(value);
}
fclose(account);
SendClientMessage(playerid, 0x21DD00FF, "Confermation Text");
}
}
return 1;
}
Cash: value
PosX: value
PosY: value
PosZ: value
etc...
if you need other things for understand if code is ok just tell me
(the identation is just perfect, on pawn)