01.04.2009, 01:04
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if ((newkeys & (KEY_JUMP)) == (KEY_SPRINT)) { new vehid = GetVehicleModel(playerid); if (!IsPlayerInInvalidNosVehicle(playerid,vehid)) { AddVehicleComponent(GetPlayerVehicleID(playerid),1010); } } return 1; }