11.03.2009, 00:50
Alright, now, if some one kills some one, i want it to display "Killer's name Killed Killed Name"
I've got some thing like
public OnPlayerDeath(playerid, killerid, reason)
{
GameTextForPlayer(playerid, "Wasted!", 3500, 2);
SetPlayerWantedLevel(killerid,7);
GetPlayerName(killerid, killername);
SendClientMessageToAll(0x00EEEE, killername);
return 1;
}
How can i get it to display the killer's name, then the person's name who was killed?
I just gotta get the basics down and i'll be able to do this with out any assistance XD
I've got some thing like
public OnPlayerDeath(playerid, killerid, reason)
{
GameTextForPlayer(playerid, "Wasted!", 3500, 2);
SetPlayerWantedLevel(killerid,7);
GetPlayerName(killerid, killername);
SendClientMessageToAll(0x00EEEE, killername);
return 1;
}
How can i get it to display the killer's name, then the person's name who was killed?
I just gotta get the basics down and i'll be able to do this with out any assistance XD