Tranparency in a custom object?
#1

Hi, i would like to know how can we do to have the transparent texture on SAMP.
in blender that's perfect but Ingame thats don't work. Any help? Thanks
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#2

Transparency is not done within Blender.

You first need to edit the texture you want to be transparent in photoshop or whatever editing software you're using.

Then you need to import the texture into the TXD that the object will be using.

Then you use blender to map the texture to the object.
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#3

Yea i understood that, the texture is transparent i have no problems with that, it's in TXD Workshop seems that don't support png files
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#4

Posting a screenshot of the issue would be helpful.

PNG's are supported by TXDWorshop.
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#5

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#6

Are you able to upload the files so I can take a look?
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#7

Do you have Discord?
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#8

Yea, here is my discord tag N/A
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#9

Use MagicTXD and replace image with an invisible texture. One can be easily made with Paint3D.
Look at Pics.

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#10

Quote:
Originally Posted by Promlesbian
View Post
Use MagicTXD and replace image with an invisible texture. One can be easily made with Paint3D.
There is no need to do this with MagicTXD as it automatically creates the alpha channel for the texture.

Fixed his issue over discord.

His issue was that the texture was damaged in the compression process and also the texture wasn't mapped correctly to the object.
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