02.03.2019, 20:02
Hello all community SAMP! I'm here today to ask for help, after many and much of tries without results.
My problem, is that when I export my .dff from 'Blender', the last loses its texture, there's my steps :
Information about the object :
ID: 5033
Model: unmainstat_las (.dff)
Texture: union_las (.txd)
1)- Imported the 'unmainstat_las.dff' which I have exported it by 'txd workshop'
2)- I made a small edition to the object, and then I exported it
3)- Here's the (.dff) which I have exported
4)- As wee see in this picture, the two (.dff) are not the same
5)- How the texture looks into the server
Log :
OnPlayerConnect / OnGameModeInit
Please guys, if anyone got an idea according to this problem, I really need it..
My problem, is that when I export my .dff from 'Blender', the last loses its texture, there's my steps :
Information about the object :
ID: 5033
Model: unmainstat_las (.dff)
Texture: union_las (.txd)
1)- Imported the 'unmainstat_las.dff' which I have exported it by 'txd workshop'
2)- I made a small edition to the object, and then I exported it
3)- Here's the (.dff) which I have exported
4)- As wee see in this picture, the two (.dff) are not the same
5)- How the texture looks into the server
Log :
Code:
[20:56:20] [artwork:crc] lvpdpc2.dff CRC = 0xFBD1EA7C [20:56:20] [artwork:crc] lvpdpc2.txd CRC = 0xDC92731E [20:56:20] [artwork:crc] lapdpd2.dff CRC = 0xA558D422 [20:56:20] [artwork:crc] lapdpd2.txd CRC = 0xA442E2DA [20:56:20] [artwork:crc] wallzzz.dff CRC = 0x4BC6EDFF [20:56:20] [artwork:crc] wallzzz.txd CRC = 0x235E3EEB [20:56:20] [artwork:crc] unitystation.dff CRC = 0xAFE690F1 [20:56:20] [artwork:crc] unitystation.txd CRC = 0xC75F2B34
Code:
RemoveBuildingForPlayer(playerid, 5033, 1745.2031, -1882.8516, 26.1406, 0.25); RemoveBuildingForPlayer(playerid, 5055, 1745.2031, -1882.8516, 26.1406, 0.25); CreateObject(-2001, 1745.199951, -1882.849975, 26.140600, 0.000000, 0.000000, 0.000000, 300.00);