15.12.2018, 17:50
(
Last edited by ek2k18; 16/12/2018 at 07:47 AM.
)
Los Santos Roads Textured
V2
If you use v2 you need add this below
Code:
stock LSRoad(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz) { new object = CreateDynamicObject(modelid, x, y, z, rx, ry, rz, -1, -1, -1, 300.0, 0.0); for(new a = 0; a < 30; a++) { SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); } return object; }
V3
If you use v3 you need add this below
Code:
stock LSRoad(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz) { new object = CreateDynamicObject(modelid, x, y, z + 0.1, rx, ry, rz, -1, -1, -1, 300.0, 0.0); for(new a = 0; a < 30; a++) { SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); SetDynamicObjectMaterial(object, a, 18800, "mroadhelix1", "road1-3", 0x00000000); } return object; }
PICTURE 1:
https://ibb.co/dbTtYH4
PICTURE 2:
https://ibb.co/jf46C3z
PICTURE 3:
https://ibb.co/CwCDP2q
PICTURE 4:
https://ibb.co/VpDgH2s
DOWNLOAD
v1(84 objects): https://pastebin.com/1PDsWkwY
v2(893 objects | With RemoveBuildingForPlayer): https://pastebin.com/VZu1fmix
v3(Recommended | 893 objects | Without RemoveBuildingForPlayer) https://pastebin.com/PGiZ5LZz