28.10.2018, 17:49
Anyone knows how to detect that 'is vehicle moving or not?'
#define SPEED_OF_MOVING 3 GetVehicleSpeed(vehicleid) { new Float:ST[4]; GetVehicleVelocity(vehicleid,ST[0],ST[1],ST[2]); ST[3] = floatsqroot(floatpower(floatabs(ST[0]), 2.0) + floatpower(floatabs(ST[1]), 2.0) + floatpower(floatabs(ST[2]), 2.0)) * 179.28625; return floatround(ST[3]); } bool:IsVehicleMoving(vehicleid) return (GetVehicleSpeed(vehicleid) > SPEED_OF_MOVING);