17.02.2009, 01:16
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Последний раз редактировалось ReV.; 15.10.2013 в 20:23.
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Originally Posted by Daren_Jacobson
use OnPlayerEnter(Race)Checkpoint,
DestroyVehicle, CreateVehicle PutPlayerInVehicle (is that what it is called?) those should do it. |
public OnPlayerEnterCheckpoint(playerid)
{
new vid, Float:x, Float:y, Float:z, model;
vid = GetPlayerVehicleID(playerid);
GetVehiclePos(vid, x, y, z)
DestroyVehicle(vid)
vid = CreateVehicle(451, x, y, z, -1, -1, 60000)//is that right?
PutPlayerInVehicle(playerid, vid, 0);
}
Originally Posted by decayer
Hunter heres an idea. Search! Shesh stop asking and just search.
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Originally Posted by [Hunter
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Quote:
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