Which one is better, and why?
#1

Hey guys,

I was going to create a register system to my gamemode but I get confused by use DOF2, DINI, Y_INI...
Can you please give me your opinion of which one is better, or give me de pros and cons of each one?
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#2

MySQL
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#3

Out of these 3 y_ini its a lot faster than dof and dini

Otherwise sqlite
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#4

Quote:
Originally Posted by Lokii
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Out of these 3 y_ini its a lot faster than dof and dini

Otherwise sqlite
Quote:
Originally Posted by Shinja
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MySQL
Thank you, guys.
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#5

Go for MySql.
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#6

You should go for MySQL if you know what you are doing, or you will end up getting injected. If you are starting a server, go for y_ini. If you are just testing stuff out then begin learning MySQL.

I still do not recommend y_ini. MySQL is easier for offline control and doesn't lag when you have many players in game or when you have a huge amount of registrants.

But yet if you are starting a server and don't know anything about MySQL, start with y_ini. You can easily convert users from y_ini to MySQL using a login checkup.
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#7

Ofc Y_INI
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#8

DINI2 better then them

or go for SQLITE or MYSQL for better saving system
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#9

just MYSQL
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#10

Quote:
Originally Posted by Variable™
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You should go for MySQL if you know what you are doing, or you will end up getting injected. If you are starting a server, go for y_ini. If you are just testing stuff out then begin learning MySQL.

I still do not recommend y_ini. MySQL is easier for offline control and doesn't lag when you have many players in game or when you have a huge amount of registrants.

But yet if you are starting a server and don't know anything about MySQL, start with y_ini. You can easily convert users from y_ini to MySQL using a login checkup.
MySQL… for offline control? did you mean sqlite?
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