17.08.2018, 16:31
Hey people.
In my server, I never used TextDraws and i decided to make some.
I've made one player TextDraw, and one global. The global works, but I get warnings with player TDs:
Lines 727 to 736:
Please guys help...
In my server, I never used TextDraws and i decided to make some.
I've made one player TextDraw, and one global. The global works, but I get warnings with player TDs:
Код:
C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(727) : warning 213: tag mismatch C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(728) : warning 213: tag mismatch C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(729) : warning 213: tag mismatch C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(730) : warning 213: tag mismatch C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(731) : warning 213: tag mismatch C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(732) : warning 213: tag mismatch C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(733) : warning 213: tag mismatch C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(734) : warning 213: tag mismatch C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(735) : warning 213: tag mismatch C:\Users\Atlaas\Documents\CnR Server by M1r$en\gamemodes\simple.pwn(736) : warning 213: tag mismatch Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 10 Warnings.
Код:
TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 631.875000, 218.583389, "$00000000"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.400000, 1.600000); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 3); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 1255277567); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0); PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], -1); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 71); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);