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I want make client side anti-cheat.
Mysql or socket is better to connect anti-cheat and server.
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MySQL uses sockets to transfer data, and MySQL is a database... So, you should use sockets.
PS: Make your anticheat open source if you want people to use it.
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Why is MySQL even an option for that?
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Pawn.RakNet i think is the only plugin that can be done for a good anti-cheat
it can easly detect floating points and can render packed/unpacked data as well if im not mistaken
its my opinion as well