A 0.3-DL bug only?
#1

Hello!

I'll explain my problem:
My saving system saves the last player position, Interior ID and Virtual World ID when the player disconnects.
Some interiors have Actors and some have created objects (CreateObjetc) and Actors.
If the player disconnects on its own, when it returns spawn correctly in the last position, no problem.

But if it loses connection (When that green message appears: The server is restarting...) and back to the server, when it spawns, objects created by CreateObject and the Actors disappear.

If the interior does not have created objects, only the Actors disappear.

Solution: Exit from the interior and back.

Is this a samp bug?
Can anyone confirm if this occurs in other versions of samp?
Thanks!
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#2

This bug everyone has. https://sampforum.blast.hk/showthread.php?tid=646279
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#3

Quote:
Originally Posted by Romz
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Thank you!
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#4

A possible fix for this is to actually do this:

PHP Code:
SetPlayerVirtualWorld(playerid1);
SetPlayerVirtualWorld(playerid0); 
under OnPlayerConnect.
This will make the server send the model information again so the client can (down)load the models.
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