30.03.2018, 09:17
so i was playing around and i was trying to get the script to know what map is going to be loaded now
so i've done this
but im getting errors
so i've done this
Код:
public StartNewMap() { for(new i = 0; i < MAX_PLAYERS; i++) { SpawnPlayer(i); if(gMapSpawns1 == 1) { SendClientMessage(i, -1, "{FFFF99}[SERVER]: The map has been changed! (Map: Los Santos)"); } else if(gMapSpawns2 == 1) { SendClientMessage(i, -1, "{FFFF99}[SERVER]: The map has been changed! (Map: Bayside)"); } else if(gMapSpawns3 == 1) { SendClientMessage(i, -1, "{FFFF99}[SERVER]: The map has been changed! (Map: Las Payasdas)"); } } return 1; }
Код:
new Float:gMapSpawns1[][]= { // Los Santos {2161.4529,-1639.9576,14.2731}, {2250.9717,-1650.3555,15.4772}, {2245.1152,-1704.1963,22.8594}, {2317.3740,-1748.8496,13.3822}, {2352.1912,-1673.8510,13.5314}, {2427.8057,-1612.1277,26.6325}, {2513.1516,-1659.7305,13.6431}, {2522.6194,-1752.0939,13.5469}, {2463.5796,-1794.1737,13.6728} }; new Float:gMapSpawns2[][]= { // Bayside {-2237.6675,2353.6357,4.9804}, {-2244.4297,2382.6162,5.0651}, {-2280.8123,2288.3540,4.9592}, {-2349.1038,2422.4600,7.3348}, {-2379.6294,2443.7397,10.1694}, {-2386.5432,2446.7439,10.1694}, {-2408.1724,2454.0754,13.0031}, {-2472.1128,2450.4846,17.3230}, {-2479.6860,2449.3577,17.3230}, {-2422.2366,2492.0024,13.1417}, {-2446.1724,2491.9753,15.3203} }; new Float:gMapSpawns3[][]= { // Las payasdas {-150.0970,2688.6575,62.4297}, // 1 {-169.3251,2707.1938,62.5284}, // 2 {-160.7115,2727.9463,62.1849}, // 3 {-156.2372,2758.1042,62.6473}, // 4 {-164.8217,2768.1755,62.6875}, // 5 {-201.7420,2772.7991,62.1883}, // 6 {-219.7275,2766.4863,62.6875}, // 7 {-233.2206,2807.5701,62.0547}, // 8 {-257.9517,2781.7542,62.6875}, // 9 {-269.4338,2769.4917,61.8506}, // 10 {-286.9100,2758.0896,62.5121}, // 11 {-275.2169,2735.6252,62.7543}, // 12 {-279.3707,2722.6626,62.4894}, // 13 {-310.2263,2726.7783,62.6875}, // 14 {-322.9379,2675.7722,63.6797}, // 15 {-300.5310,2659.4617,62.7915}, // 16 {-284.7141,2656.4978,62.7125}, // 17 {-288.9666,2691.4153,62.6875}, // 18 {-271.5916,2692.3357,62.6875}, // 19 {-242.9563,2710.5710,62.6875}, // 20 {-235.9050,2710.7034,62.9766}, // 21 {-227.4022,2710.5737,62.9766}, // 22 {-219.3902,2710.8257,62.9766}, // 23 {-208.2178,2712.3406,62.9794}, // 24 {-254.4105,2603.3188,62.8582} // 25 };
Код:
C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(161) : error 033: array must be indexed (variable "gMapSpawns1") C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(165) : error 033: array must be indexed (variable "gMapSpawns2") C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(169) : error 033: array must be indexed (variable "gMapSpawns3") Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.