27.03.2018, 12:13
Код:
public OnPlayerSpawn(playerid)
{
switch( MapChange ) {
case 0: {
new gMap1 = randommap1( sizeof ( gMapSpawns1 ));
SetPlayerPos(playerid, gMapSpawns1[gMap1][0], gMapSpawns1[gMap1][1], gMapSpawns1[gMap1][2]);
SetPlayerFacingAngle(playerid, gMapSpawns1[gMap1][2]);
}
case 1: {
new gMap2 = randommap2( sizeof ( gMapSpawns2 ));
SetPlayerPos(playerid, gMapSpawns2[gMap2][0], gMapSpawns2[gMap2][1], gMapSpawns2[gMap2][2]);
SetPlayerFacingAngle(playerid, gMapSpawns2[gMap2][2]);
}
}
return 1;
}
Код:
new gMap1 = randommap1( sizeof ( gMapSpawns1 ));
Код:
new gMap2 = randommap2( sizeof ( gMapSpawns2 ));
Код:
C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(129) : warning 217: loose indentation C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(141) : warning 217: loose indentation C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(238) : error 017: undefined symbol "randommap1" C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(238) : warning 202: number of arguments does not match definition C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(246) : error 017: undefined symbol "randommap2" C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(246) : warning 202: number of arguments does not match definition C:\Users\yan\Desktop\Battlegrounds\gamemodes\gw.pwn(483) : warning 203: symbol is never used: "KillingStreak" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.

