[Map] Fuel Station (RP)
#1

well it took me 3 hours I tried this one too make this map good.there is 2 pipes as a speedbreaker, at entry point. This mapping is on Los Santos ammunation.

Links:

https://imgur.com/a/rxHYL
https://imgur.com/a/40kd7
https://imgur.com/a/qR0J2
https://imgur.com/a/mWuAZ
https://imgur.com/a/S5HA2
https://imgur.com/a/3C0VQ
https://imgur.com/a/6PJva


Codes:

Code:
RemoveBuildingForPlayer(playerid, 5928, 1309.9141, -1330.1328, 25.1875, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1321.5234, -1374.4297, 12.5859, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1292.0000, -1374.2969, 12.3672, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1300.5859, -1374.2969, 12.3672, 0.25);
RemoveBuildingForPlayer(playerid, 5704, 1309.9141, -1330.1328, 25.1875, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1329.4766, -1374.4297, 12.5859, 0.25);
CreateObject(4834, 1236.77185, -770.36761, 2641.50171,   0.00000, 0.00000, 0.00000);
CreateObject(5809, 1325.23462, -1339.44568, 12.36989,   0.00000, 0.00000, 2.75223);
CreateObject(5809, 1294.94836, -1338.66125, 12.36989,   0.00000, 0.00000, 0.00000);
CreateObject(5809, 1308.96033, -1338.39917, 12.36989,   0.00000, 0.00000, 0.00000);
CreateObject(5809, 1322.79236, -1339.11707, 12.36989,   0.00000, 0.00000, 358.15695);
CreateObject(5409, 1291.28821, -1340.27661, 16.81457,   0.00000, 0.00000, 0.00000);
CreateObject(1676, 1314.29456, -1331.71411, 13.93132,   0.00000, 0.00000, 88.85149);
CreateObject(1676, 1314.23523, -1342.07043, 13.93132,   0.00000, 0.00000, 88.85149);
CreateObject(1676, 1314.25220, -1339.11768, 13.93132,   0.00000, 0.00000, 88.85149);
CreateObject(1676, 1314.27759, -1334.66687, 13.93132,   0.00000, 0.00000, 88.85149);
CreateObject(9898, 1322.34241, -1380.38281, 13.79785,   0.00000, 0.00000, 359.58389);
CreateObject(3675, 1271.05640, -1343.48962, 12.01685,   0.00000, 90.18000, 270.02698);
CreateObject(3675, 1269.30261, -1332.36560, 12.01280,   0.00000, 90.18000, 90.29940);
CreateObject(9324, 1319.11023, -1298.80029, 17.34509,   0.00000, 0.00000, 0.82857);
CreateObject(9324, 1291.62292, -1298.74792, 17.34509,   0.00000, 0.00000, 0.82857);
CreateObject(3578, 1327.38147, -1384.86536, 13.06744,   0.00000, 0.00000, 359.27863);
CreateObject(3578, 1301.87427, -1384.79932, 13.06744,   0.00000, 0.00000, 360.05859);
CreateObject(3578, 1301.87427, -1384.79932, 13.06744,   0.00000, 0.00000, 360.05859);
CreateObject(3578, 1301.87427, -1384.79932, 13.06744,   0.00000, 0.00000, 360.05859);
CreateObject(3578, 1301.87427, -1384.79932, 13.06744,   0.00000, 0.00000, 360.05859);
CreateObject(3578, 1291.91699, -1384.82153, 13.06744,   0.00000, 0.00000, 360.05859);
CreateObject(3578, 1280.05188, -1384.82349, 13.06744,   0.00000, 0.00000, 360.05859);
CreateObject(3578, 1282.81799, -1384.83655, 13.06744,   0.00000, 0.00000, 360.05859);
CreateObject(3578, 1275.92993, -1384.93115, 13.06744,   0.00000, 0.00000, 360.05859);
CreateObject(3578, 1275.96191, -1290.69299, 13.09804,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1285.86279, -1290.69983, 13.05462,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1295.78906, -1290.70630, 13.11817,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1305.89880, -1290.69519, 13.15128,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1315.69775, -1290.72949, 13.15128,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1325.77771, -1290.73425, 13.15128,   0.00000, 0.00000, 0.18000);
CreateObject(3578, 1332.81592, -1295.80603, 13.15128,   0.00000, 0.00000, 89.58002);
CreateObject(3578, 1328.01770, -1290.80457, 13.15128,   0.00000, 0.00000, 0.18000);
CreateObject(3578, 1332.78381, -1305.79773, 13.14192,   0.00000, 0.00000, 89.59593);
CreateObject(3578, 1332.55847, -1315.48975, 13.14683,   0.00000, 0.00000, 88.02850);
CreateObject(3578, 1332.78381, -1305.79773, 13.14192,   0.00000, 0.00000, 89.59593);
CreateObject(3578, 1332.44055, -1344.77539, 13.24193,   0.00000, 0.00000, 92.67422);
CreateObject(3578, 1332.30701, -1324.96826, 13.24193,   0.00000, 0.00000, 89.36258);
CreateObject(3578, 1332.24756, -1335.02795, 13.24193,   0.00000, 0.00000, 89.76457);
CreateObject(3578, 1332.78064, -1354.68445, 13.24193,   0.00000, 0.00000, 91.29329);
CreateObject(3578, 1332.92896, -1371.78979, 13.24193,   0.00000, 0.00000, 90.25931);
CreateObject(3578, 1333.02576, -1379.90845, 13.24193,   0.00000, 0.00000, 90.81422);
CreateObject(3578, 1328.43237, -1384.88599, 13.06744,   0.00000, 0.00000, 359.07761);
CreateObject(789, 1278.81506, -1300.41321, 25.62126,   0.00000, 0.00000, 0.00000);
CreateObject(789, 1281.36230, -1379.62793, 25.47143,   0.00000, 0.00000, 0.20100);
CreateObject(1280, 1272.17944, -1381.57678, 12.77541,   0.00000, 0.00000, 178.81583);
CreateObject(1280, 1272.21973, -1378.20300, 12.77541,   0.00000, 0.00000, 178.81583);
CreateObject(1280, 1272.25232, -1375.01587, 12.77541,   0.00000, 0.00000, 178.87582);
CreateObject(2010, 1270.35571, -1350.33582, 12.40434,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.34253, -1349.66907, 12.40434,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.36719, -1348.86572, 12.40434,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.36987, -1348.08008, 12.40434,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.32922, -1347.47009, 12.40434,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.30383, -1346.74097, 12.40434,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.33459, -1346.20068, 12.40434,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.28210, -1345.52869, 12.40434,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.21753, -1344.79480, 12.40434,   0.00000, 0.00000, 0.06000);
CreateObject(2010, 1270.42786, -1325.41333, 12.49742,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.34460, -1326.17041, 12.49742,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.24377, -1327.08752, 12.49742,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.22925, -1327.90161, 12.49742,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.18604, -1328.67041, 12.49742,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.18335, -1329.48694, 12.49742,   0.00000, 0.00000, 0.00000);
CreateObject(2010, 1270.11243, -1330.22144, 12.49742,   0.00000, 0.00000, 0.00000);
CreateObject(1215, 1308.95911, -1313.07556, 12.85769,   0.00000, 0.00000, 0.00000);
CreateObject(1290, 1313.25684, -1316.95679, 17.60604,   0.00000, 0.00000, 88.27792);
CreateObject(1290, 1300.04736, -1317.34424, 17.60604,   0.00000, 0.00000, 88.27792);
CreateObject(3244, 1280.32898, -1359.03442, 11.07430,   0.00000, 0.00000, 0.00000);
CreateObject(3244, 1279.96497, -1322.17773, 11.07430,   0.00000, 0.00000, 0.00000);
CreateObject(1290, 1272.81445, -1349.19629, 18.03083,   0.00000, 0.00000, 354.82190);
CreateObject(1290, 1272.57751, -1327.59033, 18.41742,   0.00000, 0.00000, 352.71472);
CreateObject(3578, 1332.91272, -1362.83118, 13.24193,   0.00000, 0.00000, 90.27332);
Hope ya guys will like it...feel free to edit it. and comment about it below.
Reply
#2

Well done. Although it's a bit empty and stuff, the basic idea is good. Also, you could've used object 19425 for the speedbreaker instead of the pipe.

This is how object ID 19425 looks
Reply
#3

updating..
Reply
#4

Use CreateDynamicObject instead of CreateObject as CreateObject has a limit of 1000 while streamer's CreateDynamicObject dosen't.
Reply
#5

Good
Reply


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