RC3 random crashes on map
#1

On RC3/3-1 I have random crashes while travelling on map.
On RC2 version everything is fine, 0 warnings/crashes. But on RC3 and RC3-1 I have warnings spam and after that, the game crashes.

Crashes occurs with custom skins and without using it.
My server testers have the same or very similar crash too.

Quote:

[18:02:46] Warning(opcode 0x107): Exception 0xC0000005 at 0x59F8B4
[18:02:48] Warning(opcode 0x107): Exception 0xC0000005 at 0x59F8B4
[18:02:48] Warning(opcode 0x107): Exception 0xC0000005 at 0x59F8B4
[18:02:48] Warning(s003): Exception 0xC0000005 at 0x5C0DDA7
[18:02:48] Warning(s003): Exception 0xC0000005 at 0x5C0DDA7
[18:02:48] Warning(s003): Exception 0xC0000005 at 0x5C0DDA7
[18:02:48] Warning(s003): Exception 0xC0000005 at 0x5C0DDA7
[18:02:48] Warning(s003): Exception 0xC0000005 at 0x5C0DDA7
[18:02:48] Warning(s003): Exception 0xC0000005 at 0x5C0DDA7
[18:02:48] Warning(s003): Exception 0xC0000005 at 0x5C0DDA7
[18:02:48] Warning(s003): Exception 0xC0000005 at 0x5C0DDA7

Crash info:
Quote:

SA-MP 0.3.8-RC3
Exception At Address: 0x05C0DDA7
Base: 0x05B70000

Registers:
EAX: 0x00000000 EBX: 0x122FFFF0 ECX: 0x122FFFF0 EDX: 0x3A33BFF9
ESI: 0x121E72E8 EDI: 0x00000025 EBP: 0x005C3FAC ESP: 0x0177FC78
EFLAGS: 0x00010212

Stack:
+0000: 0x05C1889F 0x3A33BFF9 0xBA09BAB5 0x36A9420E
+0010: 0x00000025 0x121E72E8 0x005C3FAC 0x121E5180
+0020: 0x3A33BFF9 0xBA09BAB5 0x36A9420E 0x3B917D6C
+0030: 0x450FB5EB 0x3F800B51 0xBF4B3000 0xB9B51000
+0040: 0x121E5181 0x0177FD50 0x19C489F0 0x00000000
+0050: 0x00000000 0x00000000 0x00000000 0x00000000
+0060: 0x05A7AA39 0x0177FD10 0x772C53E2 0xFFFFFFFF
+0070: 0x0177FD08 0x0177FD0C 0xFFFFFFF9 0x3B79B215
+0080: 0xBB3F52DC 0x37EB1EFF 0x00000000 0x0177FD28
+0090: 0x0000014C 0x005C8664 0x0177FD38 0x7729BE64
+00A0: 0x0000001A 0x15ACC928 0x121E5180 0x121E5180
+00B0: 0x15ACC928 0x0000001A 0x05B9D602 0x1347FB80
+00C0: 0x000013DE 0x00372266 0x00000000 0x05B81CB6
+00D0: 0x3DF5C290 0x15ACC928 0x0000001A 0x0177FD8C
+00E0: 0x00000000 0x3DF5C290 0x05C1167C 0x0000001A
+00F0: 0x15ACC928 0x00000000 0x121E5180 0x0177FD64
+0100: 0x0177F6BC 0x0177FF70 0x05C36884 0x05C5B928
+0110: 0x00000000 0x73F4DEE0 0x0053E986 0x00000001
+0120: 0x008241AF 0x004D9486 0x0053ECC2 0x00000001
+0130: 0x00619B71 0x0000001A 0x00000001 0x00000001
+0140: 0x0000000A 0x00748DA0 0x0000001A 0x00000001
+0150: 0x76744FB0 0x00000000 0x0177FF80 0x003A2000
+0160: 0x017D0000 0x4DAD659C 0x017D0EC8 0x00000008
+0170: 0x00000100 0x00000008 0x00000102 0x44700000
+0180: 0x44070000 0x00000000 0x00000000 0x00000780
+0190: 0x00000438 0x00000000 0x00000001 0x0017123A
+01A0: 0x00000200 0x00000000 0x021B03C1 0x005C3F0D
+01B0: 0x000003C1 0x0000021B 0x0000002C 0x7708A8BF
+01C0: 0x00825EA4 0x0177FF70 0x00825EA4 0x00000000
+01D0: 0x003A2000 0x00821D17 0x00835342 0x683850A2
+01E0: 0x0177FF80 0x008246F1 0x00400000 0x00000000
+01F0: 0x03C435E0 0x0000000A 0x00000094 0x00000006
+0200: 0x00000002 0x000023F0 0x00000002 0x00000000
+0210: 0x00000000 0x00000000 0x00000000 0x00000000
+0220: 0x00000000 0x00000000 0x00000000 0x00000000
+0230: 0x00000000 0x00000000 0x00000000 0x00000000
+0240: 0x00000000 0x00000000 0x00000000 0x00000000
+0250: 0x00000000 0x00000000 0x00000000 0x00000000
+0260: 0x00000000 0x00000000 0x00000000 0x00000000
+0270: 0x00000000 0x00000000 0x00000000 0x00000000

SCM Op: 0x2BF, lDbg: 0 LastRendObj: 1297

Game Version: US 1.0

State Information: Ped Context: 0

The problem occurs on Windows and Linux server.
Sorry for my bad English.
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#2

Im getting some kind of crash code as well on the converted vice city map on version RC3. This only happens on RC3 as it worked fine for me on RC2.

EDIT: Crashes stopped when I ran a clean version of SA-MP. The problem was occurring because of a distance streamer which I used to alter my view limit.


Quote:

SA-MP 0.3.8-RC3
Exception At Address: 0x038D2970
Base: 0x03820000

Registers:
EAX: 0x08604108 EBX: 0x00000000 ECX: 0x00000000 EDX: 0x00000DB6
ESI: 0xFFFFB8DC EDI: 0x13373FF0 EBP: 0x0028F800 ESP: 0x0028F7EC
EFLAGS: 0x00210297

Stack:
+0000: 0xFFFFB8DC 0x084A3020 0x038BFAA5 0xFFFFB8DC
+0010: 0x13373FF0 0x0028FA5C 0x038C82DB 0xFFFFB8DC
+0020: 0x00000000 0x000001C3 0x00000001 0x13373FF0
+0030: 0x0028F968 0x03903288 0x00000000 0x038C8F18
+0040: 0x0D0B4D60 0x03831AA2 0x00000001 0x0D112D20
+0050: 0x6DC901C3 0x0383AB0D 0x6DC901C3 0x00000001
+0060: 0x0028F97C 0x6DC901C3 0x00000018 0x00000018
+0070: 0x00000010 0x0028F97C 0x00000000 0x00003416
+0080: 0x00000000 0x00000052 0x000012B4 0x00000050
+0090: 0x00000000 0x0516540C 0x000003FA 0x00000000
+00A0: 0x00000050 0x00000052 0x00C4D958 0x00000010
+00B0: 0x06ACF568 0x00000004 0x00000000 0x00805769
+00C0: 0x05166DE0 0x00C9BC50 0x00000052 0x002E4974
+00D0: 0x007EF657 0x0516540C 0x002E4974 0x00000000
+00E0: 0x00000052 0x3F78196A 0x006C6293 0x006C62AD
+00F0: 0x00000052 0x00000052 0x006C62B5 0x084AA8D4
+0100: 0x01AF0B64 0x0000021C 0x00C4E4F8 0xC1F7AF37
+0110: 0x3FF1A19A 0x00000000 0x3F25F734 0x412A20CD
+0120: 0x00000000 0x00000000 0x3DCCCCCD 0x3F77A3AF
+0130: 0xBD719680 0xBE7C6F8F 0x3E0782DF 0x3E7BF804
+0140: 0xBC740004 0x3F781984 0xC1A9166B 0x3F70C86D
+0150: 0xBEADDE52 0x0028F98C 0x0028FA5C 0x0028FAA4
+0160: 0x0028FAA4 0x0383E921 0x0028FAA4 0x00000000
+0170: 0x0D112D20 0x0028FA5C 0x00000001 0x0028FAB8
+0180: 0x0390068B 0x00000000 0x03859CF0 0x0028FAA0
+0190: 0x038501C3 0x0D0B3FF2 0x0D0B3FF0 0x00000000
+01A0: 0x00000030 0x00000030 0x0000002C 0x0D113620
+01B0: 0xBBF5CF00 0x3EF8196C 0x4343CD51 0x44E22C42
+01C0: 0x41A87BC9 0x3E7BF7C6 0xBC75CF83 0x3F78196C
+01D0: 0x0000000C 0x0028FAB0 0x663D78EF 0x00000000
+01E0: 0x01AA8F00 0x070C8D80 0x0000000C 0x00000000
+01F0: 0x01AA8F00 0x070C8D80 0x0000000C 0x0028FA48
+0200: 0x01C0E000 0x01BB7800 0x0028FA0C 0x183C84C0
+0210: 0x0000000C 0x10C73000 0x0028FAF0 0x663D78C5
+0220: 0x10C73060 0x183C84C0 0x0000000C 0x663D78C5
+0230: 0x10C73060 0x183C84C0 0x0000000C 0x00000000
+0240: 0x01C0E000 0x00000000 0x00000780 0x01AA8F00
+0250: 0x00000001 0x00000001 0xF4A2B94A 0x01AA8F00
+0260: 0x00000001 0x07192008 0x070C8D80 0x00000010
+0270: 0x0028FAA4 0x663D8235 0x663D8242 0x070C8D80

SCM Op: 0x108, lDbg: 0 LastRendObj: 47409

Game Version: US 1.0

State Information: Ped Context: 0
P0 (0,0) P2 (17,0)

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#3

I'm still having this problem.

If I'm nearby any custom object but object texture is invisible yet, SA:MP starts to send warnings. If I'm getting closer to object, SA:MP crashes.

https://i.imgur.com/aENglTj.png

I have clean GTA:SA installation and I tried to uninstall old SA-MP, delete all files associated with SA-MP and install RC3-1.
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#4

I had these crashes during testing but thought they were fixed before RC3 was released.

It happens after you delete a custom object then recreate the same object. I performed a few tests and it's not crashing for me. Any examples of things that crash might be useful.
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#5

RC3-2 fixed all problems for me. Thanks Kalcor.
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