Ideal ROLEPLAY gamemode features?
#1

Hey,

what are your favorite features which shouldn't be missing in a good roleplay gamemode? You should describe it properly, not just, for example: 'phone system'. Describe it, should it have messages, I don't know, calling, last messages, last calls, ringtone setup, etc.

So, my question is, what are your ideas? What should a good roleplay gm have?
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#2

No money grinding, but plenty of jobs & businesses.
Create a whole debt system, bank credits etc.. The more money you earn, the bigger loan you get.
You can literally steal from players (IC of course haha) as some kind of elite member of some sorts.. Create secret societies and some interesting propagandas.
Oh man, this is so realistic..
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#3

It's not really about the gamemode, but rather the community surrounding it,
I've joined plenty of roleplay servers in my time, some of them had pretty creative features..et, but I ended up leaving several of them just because their community was toxic,lazy,immature...etc.
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#4

Balancing the money, I've been in several roleplay servers where mobile costed 1,000$ (Okay, Justified.)
And Infernus was at a price of 50,000$ (from dealership.)
So apparently, you can buy the fastest car ingame in exchange for 50 mobile phones, which is not possible IRL.

Economy must be revised several times a year so that there's no inflation
NGG's economy was hyper-inflated in it's end days.

Just Focus on Realism and forming a community surrounded with Non-Toxic players.
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#5

Quote:
Originally Posted by Ritzy
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Balancing the money, I've been in several roleplay servers where mobile costed 1,000$ (Okay, Justified.)
And Infernus was at a price of 50,000$ (from dealership.)
So apparently, you can buy the fastest car ingame in exchange for 50 mobile phones, which is not possible IRL.

Economy must be revised several times a year so that there's no inflation
NGG's economy was hyper-inflated in it's end days.

Just Focus on Realism and forming a community surrounded with Non-Toxic players.
iPhone X - $1.000 (cellphones in 90s were priced even higher, up to $3.000)
1990 Honda NSX MSRP - $62.000

Why would you think it's impossible in real life?
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#6

Quote:
Originally Posted by cdoubleoper
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iPhone X - $1.000 (cellphones in 90s were priced even higher, up to $3.000)
1990 Honda NSX MSRP - $62.000

Why would you think it's impossible in real life?
Game is based in 90s. Did you actually think that car was 62k back when it first came out?

Why are you comparing a 2017 phone with a 1996 car anyway lol?
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#7

Quote:
Originally Posted by SayTricky
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Game is based in 90s. Did you actually think that car was 62k back when it first came out?

Why are you comparing a 2017 phone with a 1996 car anyway lol?
Read my post again, please.
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#8

Quote:
Originally Posted by cdoubleoper
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Read my post again, please.
Was Honda NSX fastest in its era?
I'd say thats like getting buggati chiron in exchange for 50 iPhone X.
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#9

Quote:
Originally Posted by Ritzy
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Balancing the money, I've been in several roleplay servers where mobile costed 1,000$ (Okay, Justified.)
And Infernus was at a price of 50,000$ (from dealership.)
So apparently, you can buy the fastest car ingame in exchange for 50 mobile phones, which is not possible IRL.

Economy must be revised several times a year so that there's no inflation
NGG's economy was hyper-inflated in it's end days.

Just Focus on Realism and forming a community surrounded with Non-Toxic players.
Actually - you can buy new dodge challenger for about 20 iPhone X
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#10

Quote:
Originally Posted by CoaPsyFactor
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Actually - you can buy new dodge challenger for about 20 iPhone X
are you stupid or just stupid?
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