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Joined: Sep 2010
I was told an age old issue where textdraws rendered twice was fixed in 0.3.8 RC. As such, alpha for all existing textdraws will need to be adjusted for said change. Are you sure changing the alpha doesn't do anything though? I was able to update my textdraws just fine.
Posts: 1,779
Threads: 126
Joined: Oct 2010
0.3.8 RC1
0x000000FF
0x00000088
0x000000AA
0.3.7
0x000000FF
0x00000088
0x000000AA
Code:
td_box = TextDrawCreate(-5.000000, 132.000000, "box");
TextDrawLetterSize(td_box, 0.000000, 22.498472);
TextDrawTextSize(td_box, 180.130477, 0.000000);
TextDrawAlignment(td_box, 1);
TextDrawColor(td_box, -1);
TextDrawUseBox(td_box, 1);
TextDrawBoxColor(td_box, 0x000000AA);
TextDrawSetShadow(td_box, 0);
TextDrawSetOutline(td_box, 0);
TextDrawBackgroundColor(td_box, 255);
TextDrawFont(td_box, 1);
TextDrawSetProportional(td_box, 1);
TextDrawSetShadow(td_box, 0);
looks darker in 0.3.7
Posts: 1,042
Threads: 46
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Quote:
Originally Posted by TommyB
I was told an age old issue where textdraws rendered twice was fixed in 0.3.8 RC. As such, alpha for all existing textdraws will need to be adjusted for said change. Are you sure changing the alpha doesn't do anything though? I was able to update my textdraws just fine.
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This is great news for us, it's a pity that
Kalcor did not write about it in the update, maybe something else has been fixed?
Posts: 2,938
Threads: 162
Joined: May 2010
Quote:
Originally Posted by TommyB
I was told an age old issue where textdraws rendered twice was fixed in 0.3.8 RC. As such, alpha for all existing textdraws will need to be adjusted for said change. Are you sure changing the alpha doesn't do anything though? I was able to update my textdraws just fine.
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Why do these things not get announced?
It's not deemed important?
Posts: 1,042
Threads: 46
Joined: Jun 2013
Quote:
Originally Posted by Kar
Why do these things not get announced?
It's not deemed important?
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In 0.3.7 R2 fixed a bug with the function GetWeaponName, nobody said anything about this either.
Posts: 457
Threads: 7
Joined: Jul 2017
Quote:
Originally Posted by Freaksken
Which one?
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Also i just noticed in 0.3.8 you can control the player/vehicle even if scoreboard is open (TAB)
in 0.3.7 you can't control the player anymore if you used TAB to show the scoreboard.
but now its possible so yey!
Posts: 2,938
Threads: 162
Joined: May 2010
If textdraws were being drawn twice it's understandable that the colours would be messed up. We all would just have to adjust our colours...
Black on Black = Darker Black