09.11.2017, 15:16
The UCoD System
The UCoD Features
- Supernatural Races
- 10-sided Dice Rolling System
- Storytelling and Storytellers
- Dynamic Character Sheets
- Easy-to-use Inventory
- And more!
Supernatural Races
In the server, you are given various choices of different races you want to roleplay as. It is your free will to play as any of the supernaturals, although there are certain requirements that are expected(mostly, or if any other than,lore knowledge). There are plenty of creatures implied in the server, namely Humans(Mortals), Vampires(Kindred), Werewolves(Garou), Mages(The Awakened), and Demons(The Fallen). More will be added in the future updates.
10-sided dice Rolling System
For an effective roleplay to occur, one has to specify their actions and the results of these actions through rolling dices, specifically a 10-sided dice. Only then can one achieve a progressive and non-stop roleplay without the use of the common [/do Succeed/Fail?]. The rolling system has three different results. [x] successes define how successful you are in doing said action. Failures are basically failing to do said action. Botches are most likely worse than failing, and, by the Storyteller's decision, could result to severe punishments while doing said action.
Storytelling and Storytellers
Every RP scene is managed by a storyteller upon summoned. Storytelling is the certain action of creating different scenarios based on the actions of the progressing scene, and is often handled by a storyteller. The storyteller predicts every happening in the scene, what attributes or skills should every person roll, and may be the problem-solver of any disagreements of every party.
Dynamic Character Sheets
Each player is assigned to an accessible character sheet, and could be edited or viewed through [/cs]. Every character sheet composes of numerous attributes, skills, knowledges, and some miscellaneous options. Each of these is utilized during rolling and could be advantageous to your character if your opponent has a lower experience than you. But, since we are in a roleplay community based on rolling, even the weak could dodge a stronger opponent's strike, but this is rarely to happen.
Easy-to-use Inventory
The inventory system is not like any other regular servers. Here in UCoD, we are dynamic. There is a unique ID scripted in every purchasable item on the server; ranging from small cigarettes to fishing rods and could even go farther to vehicle keys used to start up engines, manage the locks of doors, bonnets, hoods and gas tanks. There are multiple actions given when managing an item in your inventory.
And more!
There are more features that can be listed here, such as purchasable house furnitures, different legal and illegal jobs, a complex car-jacking system, sewers and tunnels, etc. It would be even more fun if you try it out and experience the complex, yet advanced, uniqueness of our server.
Server Information
Server IP: 104.254.247.70In the server, you are given various choices of different races you want to roleplay as. It is your free will to play as any of the supernaturals, although there are certain requirements that are expected(mostly, or if any other than,lore knowledge). There are plenty of creatures implied in the server, namely Humans(Mortals), Vampires(Kindred), Werewolves(Garou), Mages(The Awakened), and Demons(The Fallen). More will be added in the future updates.
10-sided dice Rolling System
For an effective roleplay to occur, one has to specify their actions and the results of these actions through rolling dices, specifically a 10-sided dice. Only then can one achieve a progressive and non-stop roleplay without the use of the common [/do Succeed/Fail?]. The rolling system has three different results. [x] successes define how successful you are in doing said action. Failures are basically failing to do said action. Botches are most likely worse than failing, and, by the Storyteller's decision, could result to severe punishments while doing said action.
Storytelling and Storytellers
Every RP scene is managed by a storyteller upon summoned. Storytelling is the certain action of creating different scenarios based on the actions of the progressing scene, and is often handled by a storyteller. The storyteller predicts every happening in the scene, what attributes or skills should every person roll, and may be the problem-solver of any disagreements of every party.
Dynamic Character Sheets
Each player is assigned to an accessible character sheet, and could be edited or viewed through [/cs]. Every character sheet composes of numerous attributes, skills, knowledges, and some miscellaneous options. Each of these is utilized during rolling and could be advantageous to your character if your opponent has a lower experience than you. But, since we are in a roleplay community based on rolling, even the weak could dodge a stronger opponent's strike, but this is rarely to happen.
Easy-to-use Inventory
The inventory system is not like any other regular servers. Here in UCoD, we are dynamic. There is a unique ID scripted in every purchasable item on the server; ranging from small cigarettes to fishing rods and could even go farther to vehicle keys used to start up engines, manage the locks of doors, bonnets, hoods and gas tanks. There are multiple actions given when managing an item in your inventory.
And more!
There are more features that can be listed here, such as purchasable house furnitures, different legal and illegal jobs, a complex car-jacking system, sewers and tunnels, etc. It would be even more fun if you try it out and experience the complex, yet advanced, uniqueness of our server.
Server Information
Server Port: 7777
Server Website: [click_me]
Server Forums: [click_me]