[FilterScript] [0.3e+]Player Attached Object Editor
#21

Quote:
Originally Posted by murilo2929
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its possible to put this FS in GM?
Yes, you need to adjust the source code to fit the gamemode script. As long you are already using zcmd and sscanf, it should be easier. However, please note this from main post:
Quote:
Originally Posted by RoboN1X
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Can i use this script on my public server?
Yes you can, but please notice that this is not an attachment/holding object/toy/clothes system. This is an editor script, therefore every player in your server will be able to create, edit, save, load, and use the editor commands on any attached object freely, even not made by the editor script. You should only use it if your server allows free thing like mapping stuff, or in your own private/local server. If you do so, you should have reviewed the source code and edit it for your server needs.
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#22

Please add support for custom models (0.3.DL)
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#23

Why no pwn?
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#24

Quote:
Originally Posted by N0FeaR
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Why no pwn?
https://pastebin.com/JvsDU2Uz
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