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Does hyperthreading help San Andreas?
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It was designed for PlayStation 2 CPU which is single core, so no multiple cores or hyperthreading won't "help" it.
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SAMP runs on a potato, you don't need hyperthreading.
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Sure it helps, if you render like 7 videos on a 4core HT you still have that one thead left for san andreas.
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Quote:
Originally Posted by Mauzen
Sure it helps, if you render like 7 videos on a 4core HT you still have that one thread left for San Andreas.
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as if that'd happen hah