19.07.2017, 23:34
Good, I have a small doubt, I hope they guide me to solve my problem.
I have a gate that opens for a Key, but I want that gate to be opened only by the TEAM GROOVE, that the others can not.
I have a gate that opens for a Key, but I want that gate to be opened only by the TEAM GROOVE, that the others can not.
Код:
new idEquipo[MAX_PLAYERS]; #define Ballas 0 #define Groove 1 #define Astecaz 2 #define Militares 3 #define Vagos 4 #define Policia 5 #define Mafia 6 #define Motoqueros 7 public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(pressed(KEY_ANALOG_RIGHT)) { if(IsPlayerInRangeOfPoint(playerid,30, 2496.386,-1742.320,15.883)) { MoveObject(Puerta,2496.386,-1742.320,5.883, 8.0); SetTimer("CerrarPuerta", 7000, true); } } return 1; } forward CerrarPuerta(playerid); public CerrarPuerta(playerid) { MoveObject(Puerta,2496.386,-1742.320,15.883,2.0); return 1; }