Textdraw doesn't end
#1

Fixed
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#2

Any help?
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#3

remove if (GetPlayerVehicleSeat(playerid) == 0)
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#4

Quote:
Originally Posted by Lirbo
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remove if (GetPlayerVehicleSeat(playerid) == 0)
Do you think i didn't do that
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#5

-REMOVED-
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#6

I recommend using OnPlayerStateChange (https://sampwiki.blast.hk/wiki/OnPlayerStateChange) instead. OnPlayerExitVehicle doesn't take in all scenarios that could happen.
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