Loading Problem
#1

Hi ive a problem with my script. for some reason it wont load business houses gates or doors. The files are there. i didnt touch the script itself it just stopped loading them all of a sudden.
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#2

Show the script for loading them.

Did you restart the server through your hosts control panel? Does the problem still occur after?
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#3

Code:
stock LoadBiz()
{
    if(!fexist("biz.cfg")) fcreate("biz.cfg");
	new binfo[12][32];
	new string[256];
	new File:file = fopen("biz.cfg", io_read);
	if(file)
	{
	    new idx = 1;
		while(idx < MAX_BIZ)
		{
		    fread(file, string);
		    split(string, binfo, '|');
		    BizInfo[idx][bType] = strval(binfo[0]);
		    BizInfo[idx][bStatus] = strval(binfo[1]);
		    format(BizInfo[idx][bOwner], 32, "%s", binfo[2]);
		    BizInfo[idx][bX] = floatstr(binfo[3]);
		    BizInfo[idx][bY] = floatstr(binfo[4]);
		    BizInfo[idx][bZ] = floatstr(binfo[5]);
		    BizInfo[idx][bMoney] = strval(binfo[6]);
		    BizInfo[idx][bProducts] = strval(binfo[7]);
		    BizInfo[idx][bSold] = strval(binfo[8]);
		    BizInfo[idx][bLevel] = strval(binfo[9]);
		    BizInfo[idx][bPrice] = strval(binfo[10]);
		    BizInfo[idx][bAP] = strval(binfo[11]);
		    if(BizInfo[idx][bType]) // If Business is owned
		    {
		    	BizInfo[idx][bPickup] = CreateDynamicPickup(1272, 1, BizInfo[idx][bX], BizInfo[idx][bY], BizInfo[idx][bZ], 0);
		    	if(!strcmp("The State", BizInfo[idx][bOwner])) format(string, sizeof(string), "Owner: %s\nBusiness Type: %s\nStatus: For Sale\nPrice: $%d", BizInfo[idx][bOwner], RBT(idx), BizInfo[idx][bPrice]);
				else format(string, sizeof(string), "Business of %s\nBusiness type: %s\n%s", BizInfo[idx][bOwner], RBT(idx), RBS(idx));
		    	BizInfo[idx][bText] = CreateDynamic3DTextLabel(string, COLOR_WHITE, BizInfo[idx][bX], BizInfo[idx][bY], BizInfo[idx][bZ]+0.3, 15);
			}
			idx++;
	    }
	}
	print("Businesses loaded successfully.");
	return 1;
}
Code:
tock LoadHouses()
{
	new binfo[21][32];
	new string[256];
	new File:file = fopen("houses.cfg", io_read);
	if(file)
	{
	    new idx = 1;
		while(idx < MAX_HOUSES)
		{
		    fread(file, string);
		    split(string, binfo, '|');
		    HouseInfo[idx][hLevel] = strval(binfo[0]);
		    HouseInfo[idx][hPrice] = strval(binfo[1]);
		    HouseInfo[idx][hStatus] = strval(binfo[2]);
		    format(HouseInfo[idx][hOwner], 32, "%s", binfo[3]);
		    HouseInfo[idx][hX] = floatstr(binfo[4]);
		    HouseInfo[idx][hY] = floatstr(binfo[5]);
		    HouseInfo[idx][hZ] = floatstr(binfo[6]);
		    HouseInfo[idx][hMoney] = strval(binfo[7]);
		    HouseInfo[idx][hMaterials] = strval(binfo[8]);
		    HouseInfo[idx][hWeed] = strval(binfo[9]);
		    HouseInfo[idx][hcocaine] = strval(binfo[10]);
			HouseInfo[idx][hGun][0] = strval(binfo[11]);
			HouseInfo[idx][hGunAmmo][0] = strval(binfo[12]);
			HouseInfo[idx][hGun][1] = strval(binfo[13]);
			HouseInfo[idx][hGunAmmo][1] = strval(binfo[14]);
			HouseInfo[idx][hGun][2] = strval(binfo[15]);
			HouseInfo[idx][hGunAmmo][2] = strval(binfo[16]);
			HouseInfo[idx][hGun][3] = strval(binfo[17]);
			HouseInfo[idx][hGunAmmo][3] = strval(binfo[18]);
			HouseInfo[idx][hGun][4] = strval(binfo[19]);
			HouseInfo[idx][hGunAmmo][4] = strval(binfo[20]);
			if(HouseInfo[idx][hLevel])
			{
			    HouseInfo[idx][hPickup] = CreateDynamicPickup(1273, 1, HouseInfo[idx][hX], HouseInfo[idx][hY], HouseInfo[idx][hZ], 0);
                if(!strcmp("The State", HouseInfo[idx][hOwner])) format(string, sizeof(string), "Owner: %s\nHouse Type: %s\nFor Sale\nPrice: $%d", HouseInfo[idx][hOwner], HT(idx), HouseInfo[idx][hPrice]);
				else format(string, sizeof(string), "{00C0FF}House of %s\nHouse Type: %s\nStatus: %s", HouseInfo[idx][hOwner], HT(idx), RHS(idx));
				HouseInfo[idx][hText] = CreateDynamic3DTextLabel(string, COLOR_WHITE, HouseInfo[idx][hX], HouseInfo[idx][hY], HouseInfo[idx][hZ]+0.3, 15);

			}
			idx++;
	    }
	}
	print("Houses loaded successfully.");
	return 1;
}
Code:
stock LoadGates()
{
	new dinfo[15][128];
	new string[256];
	new File:file = fopen("gates.cfg", io_read);
	if(file)
	{
	    new idx = 1;
		while(idx < MAX_GATES)
		{
		    fread(file, string);
		    split(string, dinfo, '|');
			GateInfo[idx][gModel] = strval(dinfo[0]);
			GateInfo[idx][gCX] = floatstr(dinfo[1]);
			GateInfo[idx][gCY] = floatstr(dinfo[2]);
			GateInfo[idx][gCZ] = floatstr(dinfo[3]);
			GateInfo[idx][gCRX] = floatstr(dinfo[4]);
			GateInfo[idx][gCRY] = floatstr(dinfo[5]);
			GateInfo[idx][gCRZ] = floatstr(dinfo[6]);
			GateInfo[idx][gOX] = floatstr(dinfo[7]);
			GateInfo[idx][gOY] = floatstr(dinfo[8]);
			GateInfo[idx][gOZ] = floatstr(dinfo[9]);
			GateInfo[idx][gORX] = floatstr(dinfo[10]);
			GateInfo[idx][gORY] = floatstr(dinfo[11]);
			GateInfo[idx][gORZ] = floatstr(dinfo[12]);
			format(GateInfo[idx][gPassword], 256, "%s", dinfo[13]);
			GateInfo[idx][gSpeed] = floatstr(dinfo[14]);
			if(GateInfo[idx][gModel]) // If gate exists
			{
				GateInfo[idx][gGate] = CreateDynamicObject(GateInfo[idx][gModel], GateInfo[idx][gCX], GateInfo[idx][gCY], GateInfo[idx][gCZ], GateInfo[idx][gCRX], GateInfo[idx][gCRY], GateInfo[idx][gCRZ]);
				GateInfo[idx][gStatus] = 0;
			}
			idx++;
	    }
	}
	print("Gates loaded successfully.");
	return 1;
}
Code:
stock LoadDoors()
{
	new dinfo[16][128];
	new string[256];
	new File:file = fopen("doors.cfg", io_read);
	if(file)
	{
	    new idx = 0;
		while(idx < MAX_DOORS)
		{
		    fread(file, string);
		    split(string, dinfo, '|');
		    DoorInfo[idx][dType] = strval(dinfo[0]);
			DoorInfo[idx][dOX] = floatstr(dinfo[1]);
			DoorInfo[idx][dOY] = floatstr(dinfo[2]);
			DoorInfo[idx][dOZ] = floatstr(dinfo[3]);
			DoorInfo[idx][dIX] = floatstr(dinfo[4]);
			DoorInfo[idx][dIY] = floatstr(dinfo[5]);
			DoorInfo[idx][dIZ] = floatstr(dinfo[6]);
			DoorInfo[idx][dOInt] = strval(dinfo[7]);
			DoorInfo[idx][dOVW] = strval(dinfo[8]);
			DoorInfo[idx][dIInt] = strval(dinfo[9]);
			DoorInfo[idx][dIVW] = strval(dinfo[10]);
			DoorInfo[idx][dCInt] = strval(dinfo[11]);
			DoorInfo[idx][dCExt] = strval(dinfo[12]);
			DoorInfo[idx][dIA] = floatstr(dinfo[13]);
			format(DoorInfo[idx][dText], 128, "%s", dinfo[14]);
			DoorInfo[idx][dOA] = floatstr(dinfo[15]);
			if(DoorInfo[idx][dType]) // If door exists
			{
                DoorInfo[idx][dPickup] = CreateDynamicPickup(DoorInfo[idx][dType], 1, DoorInfo[idx][dOX], DoorInfo[idx][dOY], DoorInfo[idx][dOZ], DoorInfo[idx][dOVW], DoorInfo[idx][dOInt]);
				format(string, sizeof(string), "ID: %d\n%s", idx, DoorInfo[idx][dText]);
				DoorInfo[idx][dTextID] = CreateDynamic3DTextLabel(string, COLOR_WHITE, DoorInfo[idx][dOX], DoorInfo[idx][dOY], DoorInfo[idx][dOZ]+0.3, 15);
			}
			idx++;
	    }
	}
	print("Doors loaded successfully.");
	return 1;
}
Yeah i restarted the server with the controll panel. this happend after a hacker teleporting stuff.
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#4

I checked the gamemode on localhost and it loads business doors gates house but when i put in on the host it dosen't
host
Code:
[18:23:15] Static vehicles loaded.
[18:23:15] Static objects loaded.
[18:23:15] Dynamic vehicles loaded successfully.
[18:23:15] Objects loaded successfully.
[18:23:15] Objects loaded successfully.
[18:23:15] LSPD files loaded successfully.
[18:23:15] Government files loaded successfully.
[18:23:15] Hitman Agency files loaded successfully.
[18:23:15] News Agency files loaded successfully.
[18:23:15] LSFMD files loaded successfully.
[18:23:15] RCPD files loaded successfully.
[18:23:15] NG files loaded successfully.
Local
Code:
[17:08:14] Static vehicles loaded.
[17:08:14] Static objects loaded.
[17:08:14] Dynamic vehicles loaded successfully.
[17:08:14] Objects loaded successfully.
[17:08:15] Objects loaded successfully.
[17:08:15] LSPD files loaded successfully.
[17:08:15] Government files loaded successfully.
[17:08:15] Hitman Agency files loaded successfully.
[17:08:15] News Agency files loaded successfully.
[17:08:15] LSFMD files loaded successfully.
[17:08:15] RCPD files loaded successfully.
[17:08:15] NG files loaded successfully.
[17:08:15] Families loaded successfully.
[17:08:15] Points loaded successfully.
[17:08:15] Businesses loaded successfully.
[17:08:15] Houses loaded successfully.
[17:08:15] Garages loaded successfully.
[17:08:15] Doors loaded successfully.
[17:08:15] Gates loaded successfully.
[17:08:15] Doors loaded successfully.
[17:08:15] Arrest Point loaded successfully.
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#5

Any plugins missing?
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