14.03.2017, 06:36
Hello, I am having crash problems with my sa-mp server and... I know the problem.
The problem is what when you're paused and someone shoot you lots of times, those bullets are keeped "unsynced" and when you unpause the game, you receive them (producing crash most of the times).
How I can prevent this?
I have a variable to know if someone is paused, but.. is there any possibility to unsync the bullets when shooting on a paused player? If so.. what is it?
Thank you in advance!
The problem is what when you're paused and someone shoot you lots of times, those bullets are keeped "unsynced" and when you unpause the game, you receive them (producing crash most of the times).
How I can prevent this?
I have a variable to know if someone is paused, but.. is there any possibility to unsync the bullets when shooting on a paused player? If so.. what is it?
Thank you in advance!