12.01.2017, 16:03
(
Последний раз редактировалось Winners2005; 12.01.2017 в 17:16.
Причина: For understantd
)
Please can you help me!
Im already ti complie a FS Ipleaomax Textdraw
*sorry for my bad english
--------------------------------------------------Im already ti complie a FS Ipleaomax Textdraw
*sorry for my bad english
D:\SAMP SERVER\[MRL] Morocco Real Life™ [FR-RP] - Copie\scriptfiles\TD_Morocco.pwn(19) : error 010: invalid function or declaration
D:\SAMP SERVER\[MRL] Morocco Real Life™ [FR-RP] - Copie\scriptfiles\TD_Morocco.pwn(21) : warning 219: local variable "Textdraw0" shadows a variable at a preceding level
D:\SAMP SERVER\[MRL] Morocco Real Life™ [FR-RP] - Copie\scriptfiles\TD_Morocco.pwn(21) : error 010: invalid function or declaration
D:\SAMP SERVER\[MRL] Morocco Real Life™ [FR-RP] - Copie\scriptfiles\TD_Morocco.pwn(22) : warning 219: local variable "Textdraw0" shadows a variable at a preceding level
D:\SAMP SERVER\[MRL] Morocco Real Life™ [FR-RP] - Copie\scriptfiles\TD_Morocco.pwn(22) : error 010: invalid function or declaration
D:\SAMP SERVER\[MRL] Morocco Real Life™ [FR-RP] - Copie\scriptfiles\TD_Morocco.pwn(22) : error 010: invalid function or declaration
D:\SAMP SERVER\[MRL] Morocco Real Life™ [FR-RP] - Copie\scriptfiles\TD_Morocco.pwn(22 -- 24) : warning 219: local variable "Textdraw0" shadows a variable at a preceding level
D:\SAMP SERVER\[MRL] Morocco Real Life™ [FR-RP] - Copie\scriptfiles\TD_Morocco.pwn(22 -- 24) : error 010: invalid function or declaration
D:\SAMP SERVER\[MRL] Morocco Real Life™ [FR-RP] - Copie\scriptfiles\TD_Morocco.pwn(22 -- 24) : fatal error 107: too many error messages on one line
6 Errors.
PHP код:
//Global Textdraws:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
Textdraw0 = TextDrawCreate(11.000000, 314.533294, "MOROCCO");
TextDrawLetterSize(Textdraw0, 0.485998, 1.842666);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, -16776961);
TextDrawUseBox(Textdraw0, true);
TextDrawBoxColor(Textdraw0, 0);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, 1);
TextDrawBackgroundColor(Textdraw0, 51);
TextDrawFont(Textdraw0, 2);
TextDrawSetProportional(Textdraw0, 1);
Textdraw1 = TextDrawCreate(113.000000, 314.533508, "REAL");
TextDrawLetterSize(Textdraw1, 0.485998, 1.814666);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, 16711935);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 1);
TextDrawBackgroundColor(Textdraw1, 51);
TextDrawFont(Textdraw1, 2);
TextDrawSetProportional(Textdraw1, 1);
Textdraw2 = TextDrawCreate(65.000000, 327.600280, "LIFE");
TextDrawLetterSize(Textdraw2, 0.537998, 1.861333);
TextDrawAlignment(Textdraw2, 1);
TextDrawColor(Textdraw2, -16711681);
TextDrawSetShadow(Textdraw2, 0);
TextDrawSetOutline(Textdraw2, 1);
TextDrawBackgroundColor(Textdraw2, 51);
TextDrawFont(Textdraw2, 2);
TextDrawSetProportional(Textdraw2, 1);
Textdraw3 = TextDrawCreate(103.000000, 329.466705, "[]");
TextDrawLetterSize(Textdraw3, 0.449999, 1.600000);
TextDrawAlignment(Textdraw3, 1);
TextDrawColor(Textdraw3, -1);
TextDrawUseBox(Textdraw3, true);
TextDrawBoxColor(Textdraw3, 0);
TextDrawSetShadow(Textdraw3, 0);
TextDrawSetOutline(Textdraw3, 1);
TextDrawBackgroundColor(Textdraw3, 51);
TextDrawFont(Textdraw3, 0);
TextDrawSetProportional(Textdraw3, 1);
Textdraw4 = TextDrawCreate(34.000000, 329.466766, "[]");
TextDrawLetterSize(Textdraw4, 0.449999, 1.600000);
TextDrawAlignment(Textdraw4, 1);
TextDrawColor(Textdraw4, -1);
TextDrawSetShadow(Textdraw4, 0);
TextDrawSetOutline(Textdraw4, 1);
TextDrawBackgroundColor(Textdraw4, 51);
TextDrawFont(Textdraw4, 2);
TextDrawSetProportional(Textdraw4, 1);
Textdraw5 = TextDrawCreate(131.000000, 406.000305, ".::");
TextDrawLetterSize(Textdraw5, 0.449999, 1.600000);
TextDrawAlignment(Textdraw5, 1);
TextDrawColor(Textdraw5, -1);
TextDrawUseBox(Textdraw5, true);
TextDrawBoxColor(Textdraw5, 0);
TextDrawSetShadow(Textdraw5, 0);
TextDrawSetOutline(Textdraw5, 1);
TextDrawBackgroundColor(Textdraw5, 51);
TextDrawFont(Textdraw5, 2);
TextDrawSetProportional(Textdraw5, 1);
Textdraw6 = TextDrawCreate(149.000000, 405.999938, "M");
TextDrawLetterSize(Textdraw6, 0.449999, 1.600000);
TextDrawAlignment(Textdraw6, 1);
TextDrawColor(Textdraw6, -16776961);
TextDrawSetShadow(Textdraw6, 0);
TextDrawSetOutline(Textdraw6, 1);
TextDrawBackgroundColor(Textdraw6, 51);
TextDrawFont(Textdraw6, 2);
TextDrawSetProportional(Textdraw6, 1);
Textdraw7 = TextDrawCreate(165.000000, 406.000061, "R");
TextDrawLetterSize(Textdraw7, 0.449999, 1.600000);
TextDrawAlignment(Textdraw7, 1);
TextDrawColor(Textdraw7, 16711935);
TextDrawSetShadow(Textdraw7, 0);
TextDrawSetOutline(Textdraw7, 1);
TextDrawBackgroundColor(Textdraw7, 51);
TextDrawFont(Textdraw7, 2);
TextDrawSetProportional(Textdraw7, 1);
Textdraw8 = TextDrawCreate(179.000000, 406.000091, "L");
TextDrawLetterSize(Textdraw8, 0.449999, 1.600000);
TextDrawAlignment(Textdraw8, 1);
TextDrawColor(Textdraw8, -16711681);
TextDrawSetShadow(Textdraw8, 0);
TextDrawSetOutline(Textdraw8, 1);
TextDrawBackgroundColor(Textdraw8, 51);
TextDrawFont(Textdraw8, 2);
TextDrawSetProportional(Textdraw8, 1);
Textdraw9 = TextDrawCreate(191.000000, 406.000091, "::.");
TextDrawLetterSize(Textdraw9, 0.449999, 1.600000);
TextDrawAlignment(Textdraw9, 1);
TextDrawColor(Textdraw9, -1);
TextDrawSetShadow(Textdraw9, 0);
TextDrawSetOutline(Textdraw9, 1);
TextDrawBackgroundColor(Textdraw9, 51);
TextDrawFont(Textdraw9, 2);
TextDrawSetProportional(Textdraw9, 1);
Textdraw10 = TextDrawCreate(127.000000, 396.666687, "--------------------------------------------------------------------------------------------");
TextDrawLetterSize(Textdraw10, 0.449999, 1.600000);
TextDrawAlignment(Textdraw10, 1);
TextDrawColor(Textdraw10, -65281);
TextDrawSetShadow(Textdraw10, 0);
TextDrawSetOutline(Textdraw10, 1);
TextDrawBackgroundColor(Textdraw10, 51);
TextDrawFont(Textdraw10, 1);
TextDrawSetProportional(Textdraw10, 1);
Textdraw11 = TextDrawCreate(108.000000, 414.400054, "-------------------------------------------------------------------------------------------------------------------------------");
TextDrawLetterSize(Textdraw11, 0.449999, 1.600000);
TextDrawAlignment(Textdraw11, 1);
TextDrawColor(Textdraw11, -65281);
TextDrawSetShadow(Textdraw11, 0);
TextDrawSetOutline(Textdraw11, 1);
TextDrawBackgroundColor(Textdraw11, 51);
TextDrawFont(Textdraw11, 1);
TextDrawSetProportional(Textdraw11, 1);
Textdraw12 = TextDrawCreate(202.000000, 406.000030, "| /cmd or /cmd2 = Commands | /v = Vehicule | /t = Teleports");
TextDrawLetterSize(Textdraw12, 0.386999, 1.590666);
TextDrawAlignment(Textdraw12, 1);
TextDrawColor(Textdraw12, -1);
TextDrawSetShadow(Textdraw12, 0);
TextDrawSetOutline(Textdraw12, 1);
TextDrawBackgroundColor(Textdraw12, 51);
TextDrawFont(Textdraw12, 1);
TextDrawSetProportional(Textdraw12, 1);
Textdraw13 = TextDrawCreate(486.000000, 96.133316, "MRL.Boards.Net");
TextDrawLetterSize(Textdraw13, 0.449999, 1.600000);
TextDrawAlignment(Textdraw13, 1);
TextDrawColor(Textdraw13, -1);
TextDrawUseBox(Textdraw13, true);
TextDrawBoxColor(Textdraw13, 0);
TextDrawSetShadow(Textdraw13, 0);
TextDrawSetOutline(Textdraw13, 2);
TextDrawBackgroundColor(Textdraw13, 51);
TextDrawFont(Textdraw13, 3);
TextDrawSetProportional(Textdraw13, 1);
//Player Textdraws:
new PlayerText:Textdraw0[MAX_PLAYERS];
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, -4.000000, 302.399993, "[][][][][][]");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], -1);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw0[playerid], true);