29.12.2016, 21:27
(
Последний раз редактировалось GOM3Z; 31.12.2016 в 14:32.
Причина: nada
)






COMMAND:mycommand(playerid, params[]) { //codigo del comando return 1; }
COMMAND:tirara(playerid, params[]) { new gunID = GetPlayerWeapon(playerid); new gunAmmo = GetPlayerAmmo(playerid); if(gunID != 0 && gunAmmo != 0) { new f = MAXIMO_ARMAS+1; for(new a = 0; a < sizeof(ObjCoords); a++) { if(ObjCoords[a][0] == 0.0) { f = a; break; } } if(f > MAXIMO_ARMAS) return SendClientMessage(playerid, 0x33AA3300, "No puede tirar armas en йste momento, intente mбs tarde."); // Йste mensaje aparece si se superу el lнmite [MAXIMO_ARMAS] new gunname[25]; new string[100]; GetWeaponNameEx(gunID, gunname, sizeof(gunname)); format(string, sizeof(string), "* %s tira %s al suelo.", PlayerName(playerid), gunname); ProxDetector(30.0, playerid, string, COLOR_VIOLETA,COLOR_VIOLETA,COLOR_VIOLETA,COLOR_VIOLETA,COLOR_VIOLETA); RemovePlayerWeapon(playerid, gunID); ObjectID[f][0] = gunID; ObjectID[f][1] = gunAmmo; GetPlayerPos(playerid, ObjCoords[f][0], ObjCoords[f][1], ObjCoords[f][2]); Object[f] = CreateObject(GunObjects[gunID][0],ObjCoords[f][0],ObjCoords[f][1],ObjCoords[f][2]-1,93.7,120.0,120.0); return 1; } }