Question about Transfenders !
#1

Is it possible to prevent transfender's gate from opening ?

I tried to use RemoveBuildingForPlayer to remove the gate and then create another gate objectid in the same place of the original gate but it crashes the game.

What causes the crash ? And If you have another idea to make it, please tell me.
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#2

Editing..
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#3

Yea, don't remove those objects... The only way you could is by blocking them off with a door over them.

You'll crash players when you remove those sort of objects. Also will happen with the garage doors on houses.


It's all to do with the single player feature of that door opening, not being controlled by SA-MP. So when the door is removed, your game is still thinking it is there, and tries to move it when it's not actually there.
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#4

Thanks for replying.
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