Skin spawn bug?
#1

Why do my skin keeps switching back to the old one and switching again to the new one. It's really quick like 0.5 to 1 secs.

I'm using AddPlayerClass on class selection and a saving system with skin saving. Is there any solution for this?

Edit: It only happens when a player use /skin command. but newly registered player it doesn't happen.
Reply
#2

Its probably setting skin 2 times on your "OnPlayerSpawn"
Reply
#3

I think its because of the AddPlayerClass and then using /skin after. I noticed If I pick CJ skin or any skin on player class selection. Then I use /skin command and choose different skin (Let say skin 23) After spawning, it switches to CJ to skin 23.
Reply
#4

Quote:
Originally Posted by OKOK
Посмотреть сообщение
I think its because of the AddPlayerClass and then using /skin after. I noticed If I pick CJ skin or any skin on player class selection. Then I use /skin command and choose different skin (Let say skin 23) After spawning, it switches to CJ to skin 23.
Then thats a skin saving system bug
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#5

Can I do this on player request class? SetSpawnInfo

EDIT: I tried and I can only choose CJ skin.

Код:
    
public OnPlayerRequestClass( playerid, classid )
{     
        SetSpawnInfo(playerid,0,0,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
        SetSpawnInfo(playerid,0,1,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,2,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,3,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,4,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,5,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,6,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,7,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,8,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
        SetSpawnInfo(playerid,0,9,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,10,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,11,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,12,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,13,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,14,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,15,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,16,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
        SetSpawnInfo(playerid,0,17,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,18,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,19,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,20,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,21,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,22,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,23,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,24,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
        SetSpawnInfo(playerid,0,25,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,26,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,27,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,28,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,29,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,30,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,31,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,32,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,33,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,34,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,35,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,36,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,37,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,38,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,39,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,40,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,41,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,42,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,43,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,44,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,45,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,46,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,47,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,48,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,49,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,50,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,51,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,52,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,53,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,54,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,55,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,56,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,57,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,58,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,59,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,60,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,61,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,62,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,63,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,64,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,65,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,66,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,67,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,68,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,69,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,70,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,71,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,72,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,73,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,74,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,75,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,76,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,77,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,78,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,79,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,80,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,81,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,82,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,83,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,84,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,85,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,86,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,87,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,88,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,89,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,90,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,91,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,92,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,93,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,94,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,95,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,96,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,97,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,98,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,99,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,100,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,101,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,102,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,103,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,104,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,105,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,106,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,107,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,108,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,109,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,110,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,111,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,112,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,113,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,114,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,115,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,116,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,117,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,118,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,119,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,120,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,121,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,122,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,123,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,124,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,125,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,126,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,127,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,128,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,129,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
 	SetSpawnInfo(playerid,0,130,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,131,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,132,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,133,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,134,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,135,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,136,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,137,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,138,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,139,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,140,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,141,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,142,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,143,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,144,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,145,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,146,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,147,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,148,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,149,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,150,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,151,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,152,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,153,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,154,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,155,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,156,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,157,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,158,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,159,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,160,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,161,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,162,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,163,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,164,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,165,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,166,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,167,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,168,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,169,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,170,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,171,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,172,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,173,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,174,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,175,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,176,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,177,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,178,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,179,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,180,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,181,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,182,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,183,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,184,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,185,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,186,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,187,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,188,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,189,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,190,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,191,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,192,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,193,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,194,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,195,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,196,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,197,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,198,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,199,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,200,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,201,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,202,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,203,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,204,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,205,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,206,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,207,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,208,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,209,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,210,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,211,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,212,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,213,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,214,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,215,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,216,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,217,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,218,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,219,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,220,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,221,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,222,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,223,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,224,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,225,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,226,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,227,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,228,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,229,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,230,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,231,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,232,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,233,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,234,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,235,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,236,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,237,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,238,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,239,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,240,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,241,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,242,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,243,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,244,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,245,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,246,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,247,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,248,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,249,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,250,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,251,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,252,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,253,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,254,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,255,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,256,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,257,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,258,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,259,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,260,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,261,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,262,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,263,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,264,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,265,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,266,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,267,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,268,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,269,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,270,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,271,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,272,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,273,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,274,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,275,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,276,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,277,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,278,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,279,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,280,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,281,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,282,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,283,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,284,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,285,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,286,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,287,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,288,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,289,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,290,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,291,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,292,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,293,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,294,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,295,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,296,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,297,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
	SetSpawnInfo(playerid,0,298,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,299,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,300,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,301,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,302,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,303,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,304,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,305,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,306,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,307,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,308,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,309,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,310,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,311,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,312,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,313,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,314,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,315,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,316,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,317,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,318,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
    SetSpawnInfo(playerid,0,319,1319.4143,1279.1984,10.8203,1.2050,0,0,0,0,0,0);
Reply
#6

Woah, that is NOT how it is done... but that is why you are ending up with this issue.

You should only need to have 1 SetSpawnInfo.



I really think you should read some of the more basic tutorials, guides and snippet threads. You're going to want some conditions (if/case statements) and some structure.

The example gamemodes packed with sa-mp-server (Grand Larceny, Manhunt, and all those) could help you out in this regard as well. They show a little bit of what you should do.
Reply
#7

U have all the teams set to 0,u really sure that is what u want?
Reply


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