18.07.2016, 05:32
I'm using custom Damage Script to avoid Sprunkguard Cheat
on my OnplayerWeaponshot i return 0; to avoid default damage then i set the target hp manually depends on Gun ID
So here's the problem, on my onplayerdeath killer id is undefined, ( ithink it cause my onplayerweaponshot return 0)
so the default Program can't detect killer id
any suggestion to fix this??
on my OnplayerWeaponshot i return 0; to avoid default damage then i set the target hp manually depends on Gun ID
So here's the problem, on my onplayerdeath killer id is undefined, ( ithink it cause my onplayerweaponshot return 0)
so the default Program can't detect killer id
any suggestion to fix this??