01.06.2016, 10:49
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
for(new j = 0; j < 6; j++)
{
if(IsPlayerConnected(i) && reason == 51 && IsPlayerInRangeOfPoint(playerid, 10.0, pInfo[i][C4X][j], pInfo[i][C4Y][j], pInfo[i][C4Z][j]))
{
killerid = i;
}
}
}
}
return 1;
}

