17.05.2016, 12:02
Hello , I want to ask what is wrong with the code below , because already check killerid is valid before using it in an array.
code onplayerdeath:
errors arising:
please help me to be able to fix this error, thanks
code onplayerdeath:
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new pname[MAX_PLAYER_NAME], reasonMsg[32], string[128], deathreason[20], killer[MAX_PLAYER_NAME];
if(killerid != INVALID_PLAYER_ID)
{
GetPlayerName(killerid, killer, sizeof(killer));
}
SendDeathMessage(killerid,playerid,reason);
GetPlayerName(playerid, pname, sizeof(pname));
if(reason != 255) GetWeaponName(reason, deathreason, 20);
SetPlayerWorldBounds(playerid,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player
//--------------------------------Death Reasons---------------------------------
if(killerid != INVALID_PLAYER_ID && killerid != playerid && reason != 255)
{
switch(reason)
{
case 0: { reasonMsg = "Unarmed"; }
case 1: { reasonMsg = "Brass Knuckles"; }
case 2: { reasonMsg = "Golf Club"; }
case 3: { reasonMsg = "Day Stick"; }
case 4: { reasonMsg = "Knife"; }
case 5: { reasonMsg = "Baseball Bat"; }
case 6: { reasonMsg = "Shovel"; }
case 7: { reasonMsg = "Pool Cue"; }
case 8: { reasonMsg = "Katana"; }
case 9: { reasonMsg = "Chainsaw"; }
case 10: { reasonMsg = "Dildo"; }
case 11: { reasonMsg = "Dildo"; }
case 12: { reasonMsg = "Vibrator"; }
case 13: { reasonMsg = "Vibrator"; }
case 14: { reasonMsg = "Flowers"; }
case 15: { reasonMsg = "Cane"; }
case 22: { reasonMsg = "Pistol"; }
case 23: { reasonMsg = "Silenced Pistol"; }
case 24: { reasonMsg = "Desert Eagle"; }
case 25: { reasonMsg = "Shotgun"; }
case 26: { reasonMsg = "Sawn-off Shotgun"; }
case 27: { reasonMsg = "Combat Shotgun"; }
case 28: { reasonMsg = "MAC-10"; }
case 29: { reasonMsg = "MP5"; }
case 30: { reasonMsg = "AK-47"; }
case 31:
{
if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
{
switch (GetVehicleModel(GetPlayerVehicleID(killerid)))
{
case 447: { reasonMsg = "Sea Sparrow Machine Gun"; }
default: { reasonMsg = "M4"; }
}
}
else
{
reasonMsg = "M4";
}
}
case 32: { reasonMsg = "TEC-9"; }
case 33: { reasonMsg = "Rifle"; }
case 34: { reasonMsg = "Sniper Rifle"; }
case 37: { reasonMsg = "Fire"; }
case 38:
{
if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
{
switch (GetVehicleModel(GetPlayerVehicleID(killerid)))
{
case 425: { reasonMsg = "Hunter Machine Gun"; }
default: { reasonMsg = "Minigun"; }
}
}
else { reasonMsg = "Minigun"; }
}
case 41: { reasonMsg = "Spraycan"; }
case 42: { reasonMsg = "Fire Extinguisher"; }
case 49: { reasonMsg = "Vehicle Collision"; }
case 50:
{
if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
{
switch (GetVehicleModel(GetPlayerVehicleID(killerid)))
{
case 417, 425, 447, 465, 469, 487, 488, 497, 501, 548, 563: { reasonMsg = "Helicopter Blades"; }
default: { reasonMsg = "Vehicle Collision"; }
}
}
else { reasonMsg = "Vehicle Collision"; }
}
case 51:
{
if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
{
switch (GetVehicleModel(GetPlayerVehicleID(killerid)))
{
case 425: { reasonMsg = "Hunter Rockets"; }
case 432: { reasonMsg = "Rhino Turret"; }
case 520: { reasonMsg = "Hydra Rockets"; }
default: { reasonMsg = "Explosion"; }
}
}
else { reasonMsg = "Explosion"; }
}
default: { reasonMsg = "Unknown"; }
}
format(string, sizeof(string), "*** %s killed %s. (%s)", killer, pname, reasonMsg);
}
else
{
switch (reason)
{
case 53:
{
format(string, sizeof(string), "*** %s died. (Drowned)", pname);
}
case 54:
{
format(string, sizeof(string), "*** %s died. (Collision)", pname);
}
default:
{
format(string, sizeof(string), "*** %s died.", pname);
}
}
}
//---------------------------------LAdmin---------------------------------------
InDuel[playerid] = 0;
if(killerid != INVALID_PLAYER_ID && killerid != playerid && IsPlayerConnected(killerid))
{
if(InDuel[playerid] == 1 && InDuel[killerid] == 1)
{
GameTextForPlayer(playerid,"Loser !",3000,3);
GameTextForPlayer(killerid,"Winner !",3000,3);
InDuel[killerid] = 0;
SetPlayerPos(killerid, 0.0, 0.0, 0.0);
SpawnPlayer(killerid);
}
else if(InDuel[playerid] == 1 && InDuel[killerid] == 0)
{
GameTextForPlayer(playerid,"Loser !",3000,3);
}
}
#if defined ENABLE_SPEC
for(new x = 0, j = GetPlayerPoolSize(); x <= j; x++)
{
if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid)
{
AdvanceSpectate(x);
}
}
#endif
//-------------------------------------Normal-----------------------------------
if(killerid != INVALID_PLAYER_ID)
{
PlayerInfo[killerid][Kills]++;
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
}
SetPlayerScore(playerid, GetPlayerScore(playerid) - 1);
PlayerInfo[playerid][Deaths]++;
new moneytemp;
moneytemp = GetPlayerCash(playerid)/8;
if(moneytemp<=5000) {
if(killerid != INVALID_PLAYER_ID)
{
GivePlayerCash(killerid,moneytemp);
}
GivePlayerCash(playerid,-moneytemp);
}
else if(moneytemp>5000) {
if(killerid != INVALID_PLAYER_ID)
{
GivePlayerCash(killerid,5000);
}
GivePlayerCash(playerid,-5000);
}
SendClientMessageToAll(red, string);
DropWeapons(playerid);
IsSpawned[playerid] = 0;
JailTime[playerid] = 0;
OutRun[playerid] = 0;
Anti_heal[playerid] = 0;
Anti_armour[playerid] = 0;
weaponpackage[playerid] = 0;
rankusage[playerid] = 0;
InRent[playerid] = 0;
//---------------------------------Job System-----------------------------------
DisablePlayerCheckpoint(playerid);
RemovePlayerAttachedObject(playerid, 9);
PizzaJob[playerid] = 0;
HotdogJob[playerid] = 0;
SweeperJob[playerid] = 0;
HackerJob[playerid] = 0;
TerroristBomb[playerid] = 0;
KillTimer(TLimitTimer);
KillTimer(PLimitTimer);
KillTimer(HLimitTimer);
KillTimer(SLimitTimer);
KillTimer(HJLimitTimer);
//------------------------------------------------------------------------------
Worms[playerid] = 0; FishWeight[playerid] = 0;
Fishes[playerid] = 0; FishingTool[playerid] = 0;
//-------------------------------Vehicle System---------------------------------
if(GetPVarInt(playerid, "YEAH") == 1)
{
DestroyObject(GPSObject[playerid]);
SetPVarInt(playerid, "YEAH",0);
DeletePVar(playerid, "Spongebob");
DeletePVar(playerid, "Mario");
DeletePVar(playerid, "SpiderPig");
DeletePVar(playerid, "FAIL");
}
//----------------------------------Gang System---------------------------------
if(Player[playerid][PlayerGang] != -1)
{
new zone = Gang[Player[playerid][PlayerGang]][CurrentZone], total = -1;
if(zone != -1)
{
total = 0;
foreach(new p : Player)
{
if(Player[p][PlayerGang] == Player[playerid][PlayerGang])
{
if(Area_GetPlayerAreas(p, 0) == GangZone[zone][ZoneArea])
total++;
}
}
}
if(total == 0)
{
new msg[128];
format(msg, sizeof(msg), "{FF0000}** %s gang failed to capture %s zone!", Gang[Player[playerid][PlayerGang]][GangName], GangZone[zone][ZoneName]);
SendClientMessageToAll(-1, msg);
format(msg, sizeof(msg), "{FF0000}** %s zone will be locked for %d minutes!", GangZone[zone][ZoneName], LOCKED_MINUTES);
SendClientMessageToAll(-1, msg);
Gang[Player[playerid][PlayerGang]][CurrentZone] = -1;
GangZone[zone][ZoneLocked] = GetTickCount();
GangZone[zone][ZoneStatus] = false;
GangZoneStopFlashForAll(GangZone[zone][ZoneHolder]);
}
}
//----------------------------Killing Spree Point Blank-------------------------
if(killerid != INVALID_PLAYER_ID && killerid != playerid)
{
GetPlayerName(killerid, PBKName, sizeof(PBKName));
PlayerTotalKills[killerid] = PlayerTotalKills[killerid] +1;
PlayerTotalKills[playerid] = 0;
if(PlayerTotalKills[killerid] == 1) {
PlayAudioStreamForPlayer(killerid, "http://khususgaming.ga/music/Ohyeah.mp3");
PlayAudioStreamForPlayer(playerid, "http://khususgaming.ga/music/Ohyeah.mp3");
format(pbstring, sizeof(pbstring), "~r~OH YEAH");
GameTextForPlayer(killerid, pbstring, 10000,3);
format(pbstring, sizeof(pbstring), "~r~%s: OH YEAH", PBKName);
GameTextForPlayer(playerid, pbstring, 10000,3);
}
else if(PlayerTotalKills[killerid] == 2) {
PlayAudioStreamForPlayer(killerid, "http://khususgaming.ga/music/Doublekill.mp3");
PlayAudioStreamForPlayer(playerid, "http://khususgaming.ga/music/Doublekill.mp3");
format(pbstring, sizeof(pbstring), "~r~DOUBLE KILL");
GameTextForPlayer(killerid, pbstring, 10000,3);
format(pbstring, sizeof(pbstring), "~r~%s: DOUBLE KILL",PBKName);
GameTextForPlayer(playerid, pbstring, 10000,3);
}
else if(PlayerTotalKills[killerid] == 3) {
PlayAudioStreamForPlayer(killerid, "http://khususgaming.ga/music/Triplekill.mp3");
PlayAudioStreamForPlayer(playerid, "http://khususgaming.ga/music/Triplekill.mp3");
format(pbstring, sizeof(pbstring), "~r~TRIPLE KILL");
GameTextForPlayer(killerid, pbstring, 10000,3);
format(pbstring, sizeof(pbstring), "~r~%s: TRIPLE KILL",PBKName);
GameTextForPlayer(playerid, pbstring, 10000,3);
}
else if(PlayerTotalKills[killerid] > 3) {
PlayAudioStreamForPlayer(killerid, "http://khususgaming.ga/music/Chainkiller.mp3");
PlayAudioStreamForPlayer(playerid, "http://khususgaming.ga/music/Chainkiller.mp3");
format(pbstring, sizeof(pbstring), "~r~CHAIN KILLER");
GameTextForPlayer(killerid, pbstring, 10000,3);
format(pbstring, sizeof(pbstring), "~r~%s: CHAIN KILLER",PBKName);
GameTextForPlayer(playerid, pbstring, 10000,3);
}
}
//-----------------------------------Most Wanted--------------------------------
if(killerid != INVALID_PLAYER_ID && killerid != playerid)
{
MostKill[killerid] = MostKill[killerid] +1;
if(MostKill[killerid] == 1)
{
SetPlayerWantedLevel(killerid, 1);
}
else if(MostKill[killerid] == 2)
{
SetPlayerWantedLevel(killerid, 2);
}
else if(MostKill[killerid] == 3)
{
SetPlayerWantedLevel(killerid, 3);
}
else if(MostKill[killerid] == 4)
{
SetPlayerWantedLevel(killerid, 4);
}
else if(MostKill[killerid] == 5)
{
SetPlayerWantedLevel(killerid, 5);
}
else if(MostKill[killerid] == 6)
{
SetPlayerWantedLevel(killerid, 6);
new str[256], xName[MAX_PLAYER_NAME];
GetPlayerName(killerid,xName,MAX_PLAYER_NAME);
format(str,256,"{F81414}[SERVER] {FFFFFF}%s (%i) now is Most Wanted, kill him and get reward.",xName,killerid);
SendClientMessageToAll(-1,str);
SendClientMessage(killerid,0xFFFF00AA,"You get $10000 for killing 6 player (Most Wanted).");
GivePlayerCash(killerid, 10000);
SetPlayerArmour(killerid,100);
SetPlayerHealth(killerid,100);
MWTD[killerid] = CreateDynamic3DTextLabel("{00FF00}(Most Wanted)", -1, 0.0, 0.0, -0.9, 20, killerid, INVALID_VEHICLE_ID, 0, -1, -1, -1, 25.0);
}
else if(MostKill[killerid] > 6)
{
}
if(MostKill[playerid] > 6)
{
GivePlayerCash(killerid, 10000);
SendClientMessage(killerid,0xFFFF00AA,"You get $10000 for killing MostWanted.");
}
}
MostKill[playerid] = 0;
if(MostKill[playerid] == 0)
{
SetPlayerWantedLevel(playerid,0);
DestroyDynamic3DTextLabel(MWTD[playerid]);
}
//------------------------------------Outrun------------------------------------
if(GetPVarInt(playerid, "LRRequest") != -1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You lost the Outrun race..");
SetPVarInt(playerid, "ORLoser", 1);
}
//------------------------------------------------------------------------------
if(PlayerinMMDM[killerid] == 1 && killerid != INVALID_PLAYER_ID)
{
rInfo[killerid][rxp] += 1;
}
//------------------------------------------------------------------------------
if(gettime() - GetPVarInt(playerid,"PlayerLastDeath") < 1)
{
Kick(playerid);
}
SetPVarInt(playerid,"PlayerLastDeath",gettime());
//---------------------------------Duel System----------------------------------
if(InDual[playerid] == 1 || InDual[killerid] == 1)
{
new dstring[256];
new killername[MAX_PLAYER_NAME];
new playername[MAX_PLAYER_NAME];
if(killerid != INVALID_PLAYER_ID && killerid != playerid)
{
GetPlayerName(killerid, killername, sizeof(killername));
GetPlayerName(playerid, playername, sizeof(playername));
if(DualRoom1 == playerid || DualRoom1 == killerid)
{
invitation[playerid] = -1;
invitationSent[playerid] = -1;
invitation[killerid] = -1;
invitationSent[killerid] = -1;
InDual[playerid] = 0;
InDual[killerid] = 0;
format(dstring, sizeof(dstring), "[DUEL PLAYER] %s defeated %s in a duel and wins $%d +1 score.", killername, playername, DualRoom1price);
SendClientMessageToAll(COLOR_GREEN, dstring);
GivePlayerCash(killerid, (DualRoom1price*2));
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
SpawnPlayer(killerid);
SetPlayerVirtualWorld(playerid,0);
SetPlayerVirtualWorld(killerid,0);
DualRoom1 = -1;
rInfo[killerid][rxp] += 1;
return 1;
}
else if(DualRoom2 == playerid || DualRoom2 == killerid)
{
invitation[playerid] = -1;
invitationSent[playerid] = -1;
invitation[killerid] = -1;
invitationSent[killerid] = -1;
InDual[playerid] = 0;
InDual[killerid] = 0;
format(dstring, sizeof(dstring), "[DUEL PLAYER] %s defeated %s in a duel and wins $%d +1 score.", killername, playername, DualRoom2price);
SendClientMessageToAll(COLOR_GREEN, dstring);
GivePlayerCash(killerid, (DualRoom2price*2));
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
SpawnPlayer(killerid);
SetPlayerVirtualWorld(playerid,0);
SetPlayerVirtualWorld(killerid,0);
DualRoom2 = -1;
rInfo[killerid][rxp] += 1;
return 1;
}
else if(DualRoom3 == playerid || DualRoom3 == killerid)
{
invitation[playerid] = -1;
invitationSent[playerid] = -1;
invitation[killerid] = -1;
invitationSent[killerid] = -1;
InDual[playerid] = 0;
InDual[killerid] = 0;
format(dstring, sizeof(dstring), "[DUEL PLAYER] %s defeated %s in a duel and wins $%d +1 score.", killername, playername, DualRoom3price);
SendClientMessageToAll(COLOR_GREEN, dstring);
GivePlayerCash(killerid, (DualRoom3price*2));
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
SpawnPlayer(killerid);
SetPlayerVirtualWorld(playerid,0);
SetPlayerVirtualWorld(killerid,0);
DualRoom3 = -1;
rInfo[killerid][rxp] += 1;
return 1;
}
else if(DualRoom4 == playerid || DualRoom4 == killerid)
{
invitation[playerid] = -1;
invitationSent[playerid] = -1;
invitation[killerid] = -1;
invitationSent[killerid] = -1;
InDual[playerid] = 0;
InDual[killerid] = 0;
format(dstring, sizeof(dstring), "[DUEL PLAYER] %s defeated %s in a duel and wins $%d +1 score.", killername, playername, DualRoom4price);
SendClientMessageToAll(COLOR_GREEN, dstring);
GivePlayerCash(killerid, (DualRoom4price*2));
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
SpawnPlayer(killerid);
SetPlayerVirtualWorld(playerid,0);
SetPlayerVirtualWorld(killerid,0);
DualRoom4 = -1;
rInfo[killerid][rxp] += 1;
return 1;
}
}
return 1;
}
new mgstring[256];
if(playerintdm[playerid] == 1)
{
new tdmPlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, tdmPlayerName, sizeof(tdmPlayerName));
if(GetPlayerColor(playerid) == 0x0000BBAA)
{
format(mgstring, sizeof(mgstring), "[MINIGAMES] %s has been dropped out of the Team DM, team blue", tdmPlayerName);
blueplayers = blueplayers-1;
}
else
{
format(mgstring, sizeof(mgstring), "[MINIGAMES] %s has been dropped out of the Team DM, team red", tdmPlayerName);
redplayers = redplayers-1;
}
SendClientMessageToAll(0x33AA33AA, string);
playerintdm[playerid] = 0;
playerinminigame[playerid] = 0;
if(tdmrank == 0)
{
tdmplaying = 0;
tdmrank = 0;
tdmon = 0;
KillTimer(tdmtimer);
return 1;
}
if((blueplayers == 0 || redplayers == 0) && tdmplaying == 1)
{
if(blueplayers == 0)
{
format(mgstring, sizeof(mgstring), "[MINIGAMES] Team red has won the Team DM");
}
else if(redplayers == 0)
{
format(mgstring, sizeof(mgstring), "[MINIGAMES] Team blue has won the Team DM");
}
SendClientMessageToAll(0x33AA33AA, mgstring);
for(new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
{
if (IsPlayerConnected(i) && playerintdm[i] == 1)
{
playerintdm[i] = 0;
playerinminigame[i] = 0;
SetPlayerVirtualWorld(i,0);
SetPlayerInterior(playerid, 0);
SetPlayerColor(i,oldplayercolor[i]);
SpawnPlayer(i);
}
}
tdmplaying = 0;
tdmrank = 0;
tdmon = 0;
KillTimer(tdmtimer);
return 1;
}
tdmrank--;
}
else if(playerindm[playerid] == 1)
{
new dmPlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, dmPlayerName, sizeof(dmPlayerName));
format(string, sizeof(string), "[MINIGAMES] %s has been dropped out of the LVDM, rank: %d", dmPlayerName, dmrank);
SendClientMessageToAll(0x33AA33AA, string);
playerindm[playerid] = 0;
playerinminigame[playerid] = 0;
SetPlayerVirtualWorld(playerid,0);
if(dmrank <= 2)
{
for(new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
{
if (IsPlayerConnected(i) && playerindm[i] == 1)
{
new dmwinnername[256];
GetPlayerName(i,dmwinnername, sizeof(dmwinnername));
RewardCalc(i,10000,20000);
format(string, sizeof(string), "[MINIGAMES] %s has won the LVDM for $%d", dmwinnername, reward);
SendClientMessageToAll(0x33AA33AA, string);
GivePlayerCash(i,reward);
rInfo[i][rxp] += 1;
playerindm[i] = 0;
playerinminigame[i] = 0;
SetPlayerVirtualWorld(i,0);
SetPlayerInterior(playerid, 0);
SpawnPlayer(i);
}
}
dmplaying = 0;
dmrank = 0;
dmon = 0;
KillTimer(dmtimer);
return 1;
}
dmrank--;
}
else if(playerinbox[playerid] == 1)
{
new boxPlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, boxPlayerName, sizeof(boxPlayerName));
format(string, sizeof(string), "[MINIGAMES] %s has been dropped out of the Boxing Fight, rank: %d", boxPlayerName, boxrank);
SendClientMessageToAll(0x33AA33AA, string);
playerinbox[playerid] = 0;
playerinminigame[playerid] = 0;
SetPlayerVirtualWorld(playerid,0);
if(boxrank <= 2)
{
for(new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
{
if (IsPlayerConnected(i) && playerinbox[i] == 1)
{
new boxwinnername[256];
GetPlayerName(i,boxwinnername, sizeof(boxwinnername));
RewardCalc(i,10000,20000);
format(string, sizeof(string), "[MINIGAMES] %s has won the Boxing Fight for $%d", boxwinnername, reward);
SendClientMessageToAll(0x33AA33AA, string);
GivePlayerCash(i,reward);
rInfo[i][rxp] += 1;
playerinbox[i] = 0;
playerinminigame[i] = 0;
SetPlayerVirtualWorld(i,0);
SetPlayerInterior(playerid, 0);
SpawnPlayer(i);
}
}
boxplaying = 0;
boxrank = 0;
KillTimer(boxtimer);
return 1;
}
boxrank--;
}
else if(playerinsd[playerid] == 1)
{
new SkydivePlayerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, SkydivePlayerName, sizeof(SkydivePlayerName));
format(string, sizeof(string), "[MINIGAMES] %s has been dropped out of the Skydive", SkydivePlayerName);
SendClientMessageToAll(0x33AA33AA, string);
playerinsd[playerid] = 0;
playerinminigame[playerid] = 0;
SetPlayerVirtualWorld(playerid,0);
if(sdrank <= 1)
{
for(new i = 0, j = GetPlayerPoolSize(); i <= j; i++)
{
if (IsPlayerConnected(i) && playerinsd[i] == 1)
{
playerinsd[i] = 0;
playerinminigame[i] = 0;
SetPlayerVirtualWorld(i,0);
SetPlayerInterior(playerid, 0);
SpawnPlayer(i);
}
}
sdplaying = 0;
sdrank = 0;
sdon = 0;
sdfirst = 0;
KillTimer(sdtimer);
return 1;
}
sdrank--;
}
//------------------------------------------------------------------------------
assert(AntiFlood_Check(playerid));
new fkstr[128]; GetPlayerName(playerid,fkstr,sizeof(fkstr));
SetPVarInt(playerid, "KilledFlood", GetPVarInt(playerid, "KilledFlood") + 1);
if(GetPVarInt(playerid, "KilledFlood")> 1)
{
Kick(playerid);
format(fkstr,sizeof(fkstr),"%s was auto kicked. (Reason: Fake-Kill Flood)",fkstr);
SendClientMessageToAll(0xDC143CAA, fkstr);
}
//----------------------------------Rank System---------------------------------
if(killerid != INVALID_PLAYER_ID) rInfo[killerid][rxp] += 1;
new INI:rfile = INI_Open(RPath(playerid));
INI_SetTag(rfile,"Player Levels");
INI_WriteInt(rfile,"XP",rInfo[playerid][rxp]);
INI_WriteInt(rfile,"Level",rInfo[playerid][rlevel]);
INI_Close(rfile);
return 1;
}
Код:
[18:46:16] [debug] Run time error 4: "Array index out of bounds" [18:46:16] [debug] Accessing element at index 65535 past array upper bound 98 [18:46:16] [debug] AMX backtrace: [18:46:16] [debug] #0 000b31fc in ?? (0, 65535, 255) from KGTDM-VehMysql.amx [18:46:16] [debug] #1 0000b27c in public OnPlayerDeath (0, 65535, 255) from KGTDM-VehMysql.amx


