29.04.2016, 21:09
entao estou com um filterscript com sistema de login e level que eu coloquei mais nao estou dando conta de colocar para o player spawnar apos o login ou registro e tirar a tela de spaw e aqlas setinhas << >> filterscript logo abaixo
#include <a_samp>
#define white 0xFFFFFFAA
#define white 0xFFFFFFAA
#define yellow 0xFFFFF00AA
#define red 0x660000AA
#define pink 0xFF66FFAA
#define lightblue 0x33CCFFAA
#define darkred 0x660000AA
#define grey 0xAFAFAFAA
#define error 0xD2691EAA
#define orange 0xFF9900AA
#define nicepink 0xEC13COFF
#define grad1 0xB4B5B7AA
#define lightgreen 0x7CFC00AA
enum Info
{
pPassword[128],
pLevel,
pExp,
pCash,
};
new PlayerInfo[MAX_PLAYERS][Info];
new levelexp = 1;
new gPlayerLogged[MAX_PLAYERS];
new gPlayerAccount[MAX_PLAYERS];
new ScoreOld;
forward OnPlayerLogin(playerid,const string[]);
forward String(string[]);
forward ScoreUpdate();
forward PayDay(playerid);
forward PlayerPlayMusic(playerid);
forward StopMusic();
public ScoreUpdate()
{
new Score;
new name[MAX_PLAYER_NAME];
//new string[256];
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
GetPlayerName(i, name, sizeof(name));
Score = PlayerInfo[i][pLevel];
SetPlayerScore(i, Score);
if (Score > ScoreOld)
{
ScoreOld = Score;
}
}
}
}
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
SetTimer("PayDay",10000,1);//600000
SetTimer("ScoreUpdate", 1000, 1);
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#endif
public OnPlayerConnect(playerid)
{
PlayerInfo[playerid][pLevel] = 1;
PlayerInfo[playerid][pExp] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
new tmp[256];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playernam e));
new nxtlevel = PlayerInfo[playerid][pLevel]+1;
new expamount = nxtlevel*levelexp;
new info[248];
if (strcmp(cmd, "/login", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
new tmppass[64];
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, grey, " Vocк jб estб logado.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, grey, " USE: /login [password]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
String(tmppass);
OnPlayerLogin(playerid,tmppass);
}
return 1;
}
if (strcmp(cmd, "/registrar", true)==0)
{
new string[265];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, grey, "USE: /registrar [password]");
return 1;
}
if (gPlayerAccount[playerid] == 1)
{
SendClientMessage(playerid, grey, " Esse apelido jб estб registrado");
return 1;
}
strmid(PlayerInfo[playerid][pPassword], tmp, 0, strlen(cmdtext), 255);
String(PlayerInfo[playerid][pPassword]);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "%s.cer", playername);
new File: file = fopen(string, io_read);
if (file)
{
SendClientMessage(playerid, grey, " Esse nome jб estб registrado");
fclose(file);
return 1;
}
new File:hFile;
hFile = fopen(string, io_append);
new var[32];//
format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);
format(var, 32, "Level:%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "Exp:%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Cash:%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
fclose(hFile);
SendClientMessage(playerid, white, "Registrado com sucesso!");
SendClientMessage(playerid, white, "Da prуxima vez que vocк vim , use /login [ password ].");
OnPlayerLogin(playerid,PlayerInfo[playerid][pPassword]);
SetPlayerPos(playerid, -1968.4247,115.0751,27.6875);
return 1;
}
if (strcmp("/comprarnivel", cmd, true, 10) == 0)
{
if(IsPlayerConnected(playerid) == 1)
{
new points[248];
if(PlayerInfo[playerid][pExp] < expamount)
{
format(points,sizeof(points)," Vocк precisa [%d] Pontos Exp! Vocк estб atualmente com [%d]",expamount,PlayerInfo[playerid][pExp]);
SendClientMessage(playerid,white,points);
return 1;
}
else
{
PlayerInfo[playerid][pExp] = 0;
PlayerInfo[playerid][pLevel]++;
format(info,sizeof(info)," ~g~ Level Up! ~w~ Seu novo nivel: [%d]",PlayerInfo[playerid][pLevel]);
GameTextForPlayer(playerid,info,6000,1);
return 1;
}
}
return 1;
}
if(strcmp("/level", cmd, true, 10) == 0)
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid,white," Error: Vocк precisa estar logado para usar esta!");
return 1;
}
else if(gPlayerLogged[playerid] == 1)
{
new stats[248];
format(stats, sizeof(stats), "_______________________");
SendClientMessage(playerid,lightgreen,stats);
format(stats, sizeof(stats), " *** %s ***",playername);
SendClientMessage(playerid,white,stats);
format(stats, sizeof(stats), " General: Level [%d], Exp [%d/%d]",PlayerInfo[playerid][pLevel],PlayerInfo[playerid][pExp],expamount);
SendClientMessage(playerid,white,stats);
}
return 1;
}
return 0;
}
public String(string[])
{
for(new x=0; x < strlen(string); x++)
{
string[x] += (3^x) * (x % 15);
if(string[x] > (0xff))
{
string[x] -= 64;
}
}
return 1;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
public OnPlayerLogin(playerid,const string[])
{
new pname2[MAX_PLAYER_NAME];
new pname3[MAX_PLAYER_NAME];
new string2[64];
new string3[128];
GetPlayerName(playerid, pname2, sizeof(pname2));
format(string2, sizeof(string2), "%s.cer", pname2);
new File: UserFile = fopen(string2, io_read);
if (UserFile)
{
new valtmp[128];
fread(UserFile, valtmp);strmid(PlayerInfo[playerid][pPassword], valtmp, 0, strlen(valtmp)-1, 255);
if ((strcmp(PlayerInfo[playerid][pPassword], string, true, strlen(valtmp)-1) == 0))
{
new key[128],val[128];
new Data[128];
while(fread(UserFile,Data,sizeof(Data)))
{
key = ini_GetKey(Data);
if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
if( strcmp( key , "Exp" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
if( strcmp( key , "Cash" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
}
fclose(UserFile);
gPlayerLogged[playerid] = 1;
gPlayerAccount[playerid] = 1;
new score = PlayerInfo[playerid][pLevel];
SetPlayerScore(playerid, score);
GetPlayerName(playerid, pname3, sizeof(pname3));
format(string3, sizeof(string3), "Logado com sucesso!");
SendClientMessage(playerid, white,string3);
SetPlayerPos(playerid, -1968.4247,115.0751,27.6875);
}
else
{
SendClientMessage(playerid, grey, "senha invбlida");
fclose(UserFile);
}
}
return 1;
}
stock ini_GetKey( line[] )
{
new keyRes[128];
keyRes[0] = 0;
if ( strfind( line , "=" , true ) == -1 ) return keyRes;
strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) );
return keyRes;
}
stock ini_GetValue( line[] )
{
new valRes[128];
valRes[0]=0;
if ( strfind( line , "=" , true ) == -1 ) return valRes;
strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) );
return valRes;
}
public OnPlayerUpdate(playerid)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid])
{
new string3[32];
new pname3[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname3, sizeof(pname3));
format(string3, sizeof(string3), "%s.cer", pname3);
new File: pFile = fopen(string3, io_write);
if (pFile)
{
new var[32];
format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(pFile, var);
fclose(pFile);
new File: hFile = fopen(string3, io_append);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Kills:%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "Deaths:%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
format(var, 32, "Cash:%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
fclose(hFile);
}
}
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public PayDay(playerid)
{
for (new i; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
new nxtlevel = PlayerInfo[playerid][pLevel];
new payday = nxtlevel*1000;
GivePlayerMoney(i,payday);
PlayerInfo[playerid][pExp]++;
GameTextForPlayer(i," ~p~ PayDay",6,5000);
PlayerPlayMusic(playerid);
}
}
}
public PlayerPlayMusic(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SetTimer("StopMusic", 5000, 0);
PlayerPlaySound(i, 1068, 0.0, 0.0, 0.0);
}
}
}
public StopMusic()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
PlayerPlaySound(i, 1069, 0.0, 0.0, 0.0);
}
}
}
#include <a_samp>
#define white 0xFFFFFFAA
#define white 0xFFFFFFAA
#define yellow 0xFFFFF00AA
#define red 0x660000AA
#define pink 0xFF66FFAA
#define lightblue 0x33CCFFAA
#define darkred 0x660000AA
#define grey 0xAFAFAFAA
#define error 0xD2691EAA
#define orange 0xFF9900AA
#define nicepink 0xEC13COFF
#define grad1 0xB4B5B7AA
#define lightgreen 0x7CFC00AA
enum Info
{
pPassword[128],
pLevel,
pExp,
pCash,
};
new PlayerInfo[MAX_PLAYERS][Info];
new levelexp = 1;
new gPlayerLogged[MAX_PLAYERS];
new gPlayerAccount[MAX_PLAYERS];
new ScoreOld;
forward OnPlayerLogin(playerid,const string[]);
forward String(string[]);
forward ScoreUpdate();
forward PayDay(playerid);
forward PlayerPlayMusic(playerid);
forward StopMusic();
public ScoreUpdate()
{
new Score;
new name[MAX_PLAYER_NAME];
//new string[256];
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
GetPlayerName(i, name, sizeof(name));
Score = PlayerInfo[i][pLevel];
SetPlayerScore(i, Score);
if (Score > ScoreOld)
{
ScoreOld = Score;
}
}
}
}
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
SetTimer("PayDay",10000,1);//600000
SetTimer("ScoreUpdate", 1000, 1);
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#endif
public OnPlayerConnect(playerid)
{
PlayerInfo[playerid][pLevel] = 1;
PlayerInfo[playerid][pExp] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
new tmp[256];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playernam e));
new nxtlevel = PlayerInfo[playerid][pLevel]+1;
new expamount = nxtlevel*levelexp;
new info[248];
if (strcmp(cmd, "/login", true) ==0 )
{
if(IsPlayerConnected(playerid))
{
new tmppass[64];
if(gPlayerLogged[playerid] == 1)
{
SendClientMessage(playerid, grey, " Vocк jб estб logado.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, grey, " USE: /login [password]");
return 1;
}
strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
String(tmppass);
OnPlayerLogin(playerid,tmppass);
}
return 1;
}
if (strcmp(cmd, "/registrar", true)==0)
{
new string[265];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, grey, "USE: /registrar [password]");
return 1;
}
if (gPlayerAccount[playerid] == 1)
{
SendClientMessage(playerid, grey, " Esse apelido jб estб registrado");
return 1;
}
strmid(PlayerInfo[playerid][pPassword], tmp, 0, strlen(cmdtext), 255);
String(PlayerInfo[playerid][pPassword]);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "%s.cer", playername);
new File: file = fopen(string, io_read);
if (file)
{
SendClientMessage(playerid, grey, " Esse nome jб estб registrado");
fclose(file);
return 1;
}
new File:hFile;
hFile = fopen(string, io_append);
new var[32];//
format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);
format(var, 32, "Level:%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "Exp:%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Cash:%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
fclose(hFile);
SendClientMessage(playerid, white, "Registrado com sucesso!");
SendClientMessage(playerid, white, "Da prуxima vez que vocк vim , use /login [ password ].");
OnPlayerLogin(playerid,PlayerInfo[playerid][pPassword]);
SetPlayerPos(playerid, -1968.4247,115.0751,27.6875);
return 1;
}
if (strcmp("/comprarnivel", cmd, true, 10) == 0)
{
if(IsPlayerConnected(playerid) == 1)
{
new points[248];
if(PlayerInfo[playerid][pExp] < expamount)
{
format(points,sizeof(points)," Vocк precisa [%d] Pontos Exp! Vocк estб atualmente com [%d]",expamount,PlayerInfo[playerid][pExp]);
SendClientMessage(playerid,white,points);
return 1;
}
else
{
PlayerInfo[playerid][pExp] = 0;
PlayerInfo[playerid][pLevel]++;
format(info,sizeof(info)," ~g~ Level Up! ~w~ Seu novo nivel: [%d]",PlayerInfo[playerid][pLevel]);
GameTextForPlayer(playerid,info,6000,1);
return 1;
}
}
return 1;
}
if(strcmp("/level", cmd, true, 10) == 0)
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid,white," Error: Vocк precisa estar logado para usar esta!");
return 1;
}
else if(gPlayerLogged[playerid] == 1)
{
new stats[248];
format(stats, sizeof(stats), "_______________________");
SendClientMessage(playerid,lightgreen,stats);
format(stats, sizeof(stats), " *** %s ***",playername);
SendClientMessage(playerid,white,stats);
format(stats, sizeof(stats), " General: Level [%d], Exp [%d/%d]",PlayerInfo[playerid][pLevel],PlayerInfo[playerid][pExp],expamount);
SendClientMessage(playerid,white,stats);
}
return 1;
}
return 0;
}
public String(string[])
{
for(new x=0; x < strlen(string); x++)
{
string[x] += (3^x) * (x % 15);
if(string[x] > (0xff))
{
string[x] -= 64;
}
}
return 1;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
public OnPlayerLogin(playerid,const string[])
{
new pname2[MAX_PLAYER_NAME];
new pname3[MAX_PLAYER_NAME];
new string2[64];
new string3[128];
GetPlayerName(playerid, pname2, sizeof(pname2));
format(string2, sizeof(string2), "%s.cer", pname2);
new File: UserFile = fopen(string2, io_read);
if (UserFile)
{
new valtmp[128];
fread(UserFile, valtmp);strmid(PlayerInfo[playerid][pPassword], valtmp, 0, strlen(valtmp)-1, 255);
if ((strcmp(PlayerInfo[playerid][pPassword], string, true, strlen(valtmp)-1) == 0))
{
new key[128],val[128];
new Data[128];
while(fread(UserFile,Data,sizeof(Data)))
{
key = ini_GetKey(Data);
if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
if( strcmp( key , "Exp" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
if( strcmp( key , "Cash" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
}
fclose(UserFile);
gPlayerLogged[playerid] = 1;
gPlayerAccount[playerid] = 1;
new score = PlayerInfo[playerid][pLevel];
SetPlayerScore(playerid, score);
GetPlayerName(playerid, pname3, sizeof(pname3));
format(string3, sizeof(string3), "Logado com sucesso!");
SendClientMessage(playerid, white,string3);
SetPlayerPos(playerid, -1968.4247,115.0751,27.6875);
}
else
{
SendClientMessage(playerid, grey, "senha invбlida");
fclose(UserFile);
}
}
return 1;
}
stock ini_GetKey( line[] )
{
new keyRes[128];
keyRes[0] = 0;
if ( strfind( line , "=" , true ) == -1 ) return keyRes;
strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) );
return keyRes;
}
stock ini_GetValue( line[] )
{
new valRes[128];
valRes[0]=0;
if ( strfind( line , "=" , true ) == -1 ) return valRes;
strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) );
return valRes;
}
public OnPlayerUpdate(playerid)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid])
{
new string3[32];
new pname3[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname3, sizeof(pname3));
format(string3, sizeof(string3), "%s.cer", pname3);
new File: pFile = fopen(string3, io_write);
if (pFile)
{
new var[32];
format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(pFile, var);
fclose(pFile);
new File: hFile = fopen(string3, io_append);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Kills:%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "Deaths:%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
format(var, 32, "Cash:%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
fclose(hFile);
}
}
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public PayDay(playerid)
{
for (new i; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
new nxtlevel = PlayerInfo[playerid][pLevel];
new payday = nxtlevel*1000;
GivePlayerMoney(i,payday);
PlayerInfo[playerid][pExp]++;
GameTextForPlayer(i," ~p~ PayDay",6,5000);
PlayerPlayMusic(playerid);
}
}
}
public PlayerPlayMusic(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SetTimer("StopMusic", 5000, 0);
PlayerPlaySound(i, 1068, 0.0, 0.0, 0.0);
}
}
}
public StopMusic()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
PlayerPlaySound(i, 1069, 0.0, 0.0, 0.0);
}
}
}